
Light's Automatic Armband Assistant 1.1.2
Created by LightoftheWorld
2.4K Downloads
SPT 3.11.4 Compatible
This mod was originally created by Drewgamer, but has not been updated since 3.5.0. With the help of Refringe (especially!), Dirtbikerjc, JustNU, and Anthal, I have restored this mod and added functionality to bloodhounds as well.
This mod was originally created by Drewgamer, but has not been updated since 3.5.0. With the help of Refringe (especially!), Dirtbikerjc, JustNU, and Anthal, I have restored this mod and added functionality to bloodhounds as well.
Please go into Aki_Data>Server>Configs>pmc.json, search “Chance”, and change “chanceSameSideIsHostilePercent” to 0! One day, this mod will do that for you…… one day
This mod makes it so that all USECs, BEARs, Scavs, etc. will wear the same armband per faction, which is configurable by you. Current options include white, yellow, red, blue, green, and purple (twitch2020).
This mod is great for those who make pmc’s of their faction friendly, as you will hopefully have a much easier time identifying who is BEAR, USEC, and SCAV (I doubt you need the purple armband to tell it’s Tagilla, but who knows).
THIS MOD IS INCOMPATIBLE WITH ALGORITHMIC LEVEL PROGRESSION, and any mods that change bot loadouts without load-order dependency. I am hoping that the author of ALP will make this mod compatible with theirs, I quite like their mod but sadly it overrides this mod no matter what I’ve tried.
If you use ALP anyways, you have to change ALP’s armband chance in their AdvancedConfig to 100%. This will still cause inconsistent / wrong armbands, but will be better compared to not changing it. I still highly recommend picking one or the other based on what you want to do.
IF YOU FIND OTHER INCOMPATABILITIES PLEASE LET ME KNOW!!!
…y’know, maybe one day I’ll actually fix it being broken with half the featured mods… oh well
461 Downloads
Nothing changed. The mod from 3.8 works on 3.11. Get wrecked, complicated mods. Simplicity wins again.
489 Downloads
how about that, I took 5 minutes and uploaded this thing. Never bothered because no one asked for it and I no longer use it, but hey. Let it never be said I don’t get around to my stuff eventually
317 Downloads
it already worked with 3.8.0 but now it won’t be mad at you for using an older version
1.0K Downloads
proper link to mod
Details
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License
Still feel like an absolute noob without this mod (because I probably am). But I should do less Scav runs anyway.
So i hope you have merry holidays and take some time for yourself and all those that matter to you.
Curious if this is related to this mod? I thought so as it said armband in it. My apologies if not. I’m not exactly skilled at reading logs, at least not as much as I would like to be XD
2024-08-13 12:17:35.184 -04:00|0.14.9.1.30626|Error|surprises|ArmBandView.SetBodyHandler can’t find meshed for bodyCustomizationId:5d28ae4986f7742926686187
2024-08-13 12:17:35.184 -04:00|0.14.9.1.30626|Error|surprises|ArmBandView.SetBodyHandler can’t find meshed for bodyCustomizationId:5d28ae4986f7742926686187
2024-08-13 12:17:35.198 -04:00|0.14.9.1.30626|Error|Default|
EXCEPTION: System.NullReferenceException: routine is null
at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00009] in <ca21460feb9c47d0ac337b9893474cc6>:0
at EFT.Interactive.BorderZone.Update () [0x00059] in <a5b6eaefee6842aba73e4a77ea14a564>:0
2024-08-13 12:17:35.198 -04:00|0.14.9.1.30626|Error|Default|NullReferenceException: routine is null
UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) (at <ca21460feb9c47d0ac337b9893474cc6>:0)
EFT.Interactive.BorderZone.Update () (at <a5b6eaefee6842aba73e4a77ea14a564>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class362:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Everything works fine except that my mate (friendlyPMC), has sometimes a green armband like i configured but sometimes also a blue armband that i never configured for nobody whats a little bit confusing. i set the armband mechanic in friendlyPMC also to false.
Can’t live without this mod
Thank you very much for the update. Really appreciate it and if we don’t ask for it, it’s just because that’s rude (and we don’t want to get banned).
This works with 3.8 also, I havent tested any new bosses tho. Just change Version in Package.json to avoid seeing the error in console.
Any way to make it compatible with SPT Realism?
thank you
Just tested it with 3.7.1. Works perfectly fine until now.
(I’m using it with SAWG-Donuts)
This mod works with 3.7.0. I’ll push an update in a bit so that you don’t get that “ThIS mOD iS iNcOMpAtibLe wiTh ThE CurrEnt VersiOn” debug in the server
uh oh, they updated SPT. I’ll let you guys know in a couple days if the mod works on 3.7 or not, until then be safe