This is another bot waves generator mod.
Inspired by BetterSpawnsPlus, MOAR and SWAG + Donuts.
Any of this mods can do more and do it better.
This mod is meant to be as simple as possible.
If you happy with big spawn mods don’t use this one. I made it mostly for myself to keep game as close as possible to vanila SPT-AKI and fix issue when PMC spawns among Scavs and immidently kill each other.
This mod realize only one algorithm for spawns with minimal settings.
For PMC
Amount of PMC randomly selected between locationData.base.MinPlayers and locationData.base.MaxPlayers split by random size groups from 1 to config.maxPmcGroupSize randomly spreaded by bot spawn zones. List of zones shuffle every time. PMC spawns as a bosses in beginnig of raid (game spawn them in first 60 seconds).
For Scavs
Maximum amount of regular scavs on a map (locationData.base.BotMax - amount of marksman scavs) split by random size groups from 0 to config.maxScavGroupSize randomly spreaded by spawn zones.
Scavs spawns in 3 general waves:
- normal difficulty between 60 seconds and +120 seconds.
- normal difficulty between raidLength / 4 and +120 seconds.
- hard difficulty between raidLength / 2 and +120 seconds.
PMC and Scavs waves and groups generate after each raid from scratch.
Since PMC bots count as bots in game, mod increases MaxBots value for most maps by random value between MinPlayers / 2
and MinPlayers + 1
.
For small maps like Factory, Laboratory and Reserve by random value between MaxPlayers / 2
and MaxPlayers - 1
.
If option streetsQuietRaids
set to true
then for Streets max amount of bots does not change, max scav group size is 3 and amount of PMC always MinPlayers.
2.7K Downloads
Fixed sniper scavs spawn on Streets
1.9K Downloads
Fixed a bug where SPT still generates PMC in the middle of a raid.
HOTFIX. I’m very sorry i’ve mess up with upper and lower cases.
1.0K Downloads
Fix for scavs not spawn on Reserve
186 Downloads
SP-Tarkov 3.11 support
783 Downloads
Return changes for total bots amount back.
749 Downloads
- SPT 3.9.0 support
- Removed changes for total bots amount
Details
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License
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Source Code
In my experience there are way to many scavs and they keep swarming me
is there a way to tweak/disable this for specific maps?
it makes scav factory hell to playthrough
So will this keep spawning bots if i put long raid times like 1-2 hours?
Any chance of adding a per map MinSpawnDistance check so Partizan doesn’t spawn 75m away from you and instant drill you?
The latest update works great! Raids are now more lively and the action lasts longer. But on the bigger maps it still feels a bit quiet, the interval between bot waves seems a bit long… Is it possible to include an additional bot wave for bigger maps or as an optional feature? Thanks a lot for this wonderful mod
thanks for your great mod! could you please tell me how may i set max ai mount by using this mod? too much bots (nearly 20) in one raid i think im in warzone🥲
Thank you for your mod. I find it very interesting and believe it might help improve my FPS slightly. Additionally, I have a question regarding whether you have analyzed how quickly bots respond when targeted. As a sniper player, I’ve noticed that when I aim at bots, they tend to run away immediately, regardless of whether they are facing me or not. Could you share any insights on this?
Thanks a lot for the mod! It is great to have at least a basic spawning system while Donuts is suspended indefinitely.
Quick question, is it possible to tweak the number of waves or at least add an extra one? My raids have been surprisingly quiet after installing the mod…
How about 3.10?
might wanna fix the version tag so there isn’t any confusion.