Mod Details

Enemy Markers

Enemy Markers 1.3.0

Created by APerson

11.6K Downloads

SPT 4.0.11 Compatible

Simply a Marker that shows the enemies with a "v" shaped marker. Can also display the distance from the enemy.

Latest Version 1.3.0
SPT 4.0.11

Updated Nov 15, 2025 at 11:54 PM

13.48 KB

Version Notes

Features

  • Added optional light sources above detected characters. The lights follow the same visibility rules as markers. Disabled by default with configurable intensity and range settings.

Bug Fixes

  • Fixed bug where marker colors could change for the same character when entering and exiting ghost mode. Colors are now cached when markers are created and restored when exiting ghost mode.
  • Fixed bug where markers would permanently show incorrect colors due to race condition at marker creation. Player profile data (Side, Role) may be incomplete when OnPersonAdd fires, causing wrong color assignment. Color is now validated and recalculated on first visibility when player data is fully loaded.
  • Fixed bug where ghost marker character would not update from “v” to “x” immediately when entering ghost mode. The marker character now changes instantly when losing line of sight, instead of waiting for the player to move.
  • Fixed bug where ghost markers remained visible when the marker toggle key was pressed. Ghost markers now correctly respect the visibility toggle state (default: Y key), hiding along with live markers when toggled off.
  • Fixed bug where markers would briefly appear white before showing the correct color. Color is now explicitly reapplied when markers become visible to ensure Unity TextMesh properly renders the assigned color.
This download is externally hosted.
Always scan for viruses.

Details