Mod Details

Croupier - loadout generator + flea quicksell

Croupier - loadout generator + flea quicksell 2.0.4

Created by turbodestroyer

22.2K Downloads

SPT 4.0.6 Compatible

Gear up for your next raid in just 20 seconds!

Latest Version 2.0.4
SPT 4.0.6

Updated Saturday at 12:56 PM

20.54 MB

Version Notes

Added more items to loadout generation pool:


No code changes. If you don’t have any of those mods there is no sense to update from 2.0.3. However, if you’re still on 2.0.0-2.0.2 version I recommend updating regardless since there have been code fixes in 2.0.3.

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This trader does 2 things:

1) 🔫 Sells random loadouts - gear, meds, nades, gun, mags, ammo. Everything you need in a raid, generated instantly, in one in-game mail, ready to wear & rock.

2) 💸 Buys your FiR items and pays an average flea market price for them, minus a tax.

In 3.x he pays you right away, but buys only FiR items. If you’re on 3.11 or 3.10, please read “FiR selling compatibility” part.

In 4.x he first buys all your stuff as a regular trader, and then sends you the difference for sold FiR items.

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Notes:

- There are 3 tiers of loadouts: low, mid and top. You can choose to buy a loadout with or without a gun.

- Generally, you’ll get what you pay for. However, there’s a chance you might get a TOZ-106 in the top tier or a Slick armor with level 6 plates in the low tier for example.

- Gun presets are randomized, but mods for each gun and tier are carefully handpicked, - which means presets rarely recur and they don’t need much adjustments at the same time.

- If your PMC is naked, just use Alt+click on item to wear it.

- The idea of the “Blackmarket” (FiR quicksell) feature is to sell found-in-raid items in the standart trader window.
- There is an option that doesn’t allow you to sell FiR items for fleamarket price before you reach level 15. If you want to sell FiR items for flea price before reaching 15 lvl just disable (set to false) “enable_FIR_only_after_15lvl” in config.

- 3.x only: The “Blackmarket” (FiR quicksell) feature is ported with its main problem: you can’t see how much money you’re gonna get before selling. Can’t do anything about it, nor really care.

- 3.x only: The “Blackmarket” (FiR quicksell) feature is now disabled by default - not all people seem to need it and it also has a compatibility problem (see below).

- 4.0 only: One of the most annoying issues with the 3.x version was that the money amount you saw in the trader window and the money amount you were actually getting were different. Now it works like this: you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail

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*FiR selling compatibility (3.x only):

This feature is conflicting with any mod that intercepts the standart trading (sends you items in messages, sells XP points/skills, non-inventory quest items, etc) - for example, Skulltag’s Personal Trainer and Bluehead’s AIO Trader.

If you don’t have such mods and you are wishing to sell found-in-raid items quickly, you can enable this feature in config.json - just set “enable_custom_FIR_selling” to true.

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Mods support (full or partial):

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The mods I used/looked into (thanks):

- 101p’s Blackmarket (updated with minimal edits)
- Bluehead’s AIO Trader (custom trader controller)
- Dsnyder’s Unknown Survivor (used as a template for the trader)

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FAQ:

> I installed the mod but the trader still doesn’t seem to buy the found-in-raid items for flea market price

Read “FiR selling compatibility”. You need to explicitly enable this option.

> I enabled the FiR selling option, and I don’t have conflicting mods. The trader still doesn’t buy found-in-raid items

You are probably under 15 level. You either need to reach that level, or set enable_FIR_only_after_15lvl to false.

> The loadout boxes appear in the flea market and flood my barters

This is not standart behavior, it seems some mod makes my loadout boxes sellable on the flea market. If you are using the “The Blacklist - flea market enhancements” check this comment, otherwise please let me know the name of the mod.

> How do I change level requirements for MID and TOP loadouts?

This is not recommended due to the game balance reasons, but check this comment.

> How I decrease price for loadouts?

This is not recommended due to the game balance reasons, but check this comment.

Version 2.0.4
Download Mod Version
SPT 4.0.6 +4 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2

20.54 MB

729 Downloads

Added more items to loadout generation pool:


No code changes. If you don’t have any of those mods there is no sense to update from 2.0.3. However, if you’re still on 2.0.0-2.0.2 version I recommend updating regardless since there have been code fixes in 2.0.3.

Version 2.0.3
Download Mod Version
SPT 4.0.6 +4 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2

20.54 MB

512 Downloads

Code fixes:

  • Fixed the issue with 0-ammo stacks (thanks to Krutor for the report!)
  • Fixed the issue when the trader was sending loadouts even when the trade wasn’t successful (thanks to TawnyShake, themodernmeta, and Gleneth for the reports!)

Loadouts:

  • Added vanilla AK-50
  • Added new items from the Couturier mod (version 2.0.1)
  • Added several items from the EpicsAIO mod (AK-15, RMR mount/sight for Elcan Specter, some parts/mags)

I’ll continue adding content from various gear/gun mods. However, due to the project architecture and my limited free time, it’s going to remain quite opinionated.

Version 2.0.2
Download Mod Version
SPT 4.0.6 +5 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2 4.0.1

20.53 MB

1.3K Downloads

Fix for “NullReferenceException” on selling some items

Version 2.0.1
Download Mod Version
SPT 4.0.6 +5 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2 4.0.1

20.53 MB

296 Downloads

  • Eyewear brought back
  • Facecovers usually match gear color now, more or less
  • Added gear from the latest Tarkov’s version
  • Added new items from the Couturier mod (from version 1.0.2 to 1.3.1)
  • Decreased chance of getting white/winter gear on non-snowy seasons (it’s still possible if you’re unlucky enough)
Version 2.0.0
Download Mod Version
SPT 4.0.6 +5 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2 4.0.1

20.53 MB

803 Downloads

This is a stable beta release for >4.0.1 (won’t work on 4.0.0), please let me know about any problems.


TLDR:

Mod conflicts fixed + now you get money for sold FiR items in in-game mail.


Full release note:

General:

  • Moved the mod to C#;
  • Instead of rewriting the Trade controller, which caused conflicts with any mods that used the same approarch (eg Skulltag’s Personal Trainer and Bluehead’s AIO Trader), it now works by intercepting routes and passing the output further, which should theoretically prevent any conflicts.

Flea quick sell:

  • One of the most annoying issues with the 3.x version was that the money amount you saw in the trader window and the money amount you were actually getting were different. Now it works like this: you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail;
  • Increased quick sell tax from 15% to 20% – consider the additional 5% as the trader’s fee for not having to list your items manually to the flea market;
  • Since there appear to be no conflicts with other mods, quick sell is now enabled by default. You can still disable it if you prefer playing without the flea.

Loadouts:

  • Slightly increased prices for loadouts. In general, you’ll probably be able to assemble the same loadout yourself for 80-90% of what you just paid, but I think it’s reasonable to charge more for instant assembly and gathering of all the items. Low tier loadouts are probably still underpriced tbh.

Other fixes/additions:

  • Fixed the pink boxes problem. Thanks to STK for the report;
  • Added config value for flea market / trader’s tax (FleaSellTaxPercent, default is 20%). Thanks to AnxietGame for this suggestion;
  • Added config value to allow you to sell non-FiR items on the flea (FleaSellOnlyFoundInRaid, disabled by default). Thanks to mikoning for the suggestion.

Planned:

  • Obviously, fix any bugs reported in beta, if any;
  • Add new items from the newer Tarkov version & Battlepass Season 0;
  • Add new Couturier’s gear that was added starting from version 1.0.2;
  • Make facemasks match the selected color scheme of the loadout.
Version 1.2.8
Download Mod Version
SPT 3.11.4 +4 more
All Compatible SPT Versions:
3.11.4 3.11.3 3.11.2 3.11.1 3.11.0

3.0K Downloads

Added gear from Couturier mod. If you don’t have that there’s no sense to download this update.

No code changes this time.

No Addons Yet

This mod doesn't have any addons yet.

Rainnnnning

This guy on the cover looks just like Homelander

1 Like

yeah haha, the idea of the avatar was to make him a bit of devious

0 Likes
squalltheonly

Great mod. I was wondering if is possible to request a loadout based on a stat, for example I want max Ergo and he offers me a fully modded weapon with high ergo and gear to go with it. I just get so overwhelmed with the weapon modification. I would like something simple to pick high ergo, or high accuracy, or high damage, or stealth with a silencer, etc. It would be cool to see a mod like that, for the casuals like me.

1 Like

Hello! Thank you for the comment, but no, not possible to add to the current mod.

  1. Rn it generates guns via selecting random gun parts from a pool of pre-defines ones, which sounds easy in theory, but still required a lot of handpicking - eg, you don’t get bolt sniper rifles with red dot sights, or short m4s with 16x scopes, etc.
  2. The central idea of this mod was/is randomization, you can’t really control what you get, you can even get PPSh or PM on a top tier loadout - this was implemented deliberately. Considering comments, some people use this mod just to get a shitty low/mid tier loadout on purpose, to just do pseudo-scav runs, etc.

If I needed guns with certain characteristics I’d probably assemble them myself (or install some trader that sells good presets - I’d probably try this one: https://forge.sp-tarkov.com/mod/650/hephaestus) and then just generate no-gun loadouts, it saves time too.

0 Likes
Krutor

great mode, i have an issue, sometime there is ammo stack of count 0 and it is not possible to sell it

0 Likes

Hello! Thank you for the report, I’ll check ammo generation. I thought I fixed this problem, but it seems I did not. Any clues on what ammos/caliber missing exactly, or maybe some exact gun?

As for selling the ammo stack, just delete it for now.

1 Like

gave it a quick test and it happened on shotgun shells, 12/70 FTX Slug, but it happened on some bullets as well I wll give it more attempts and will post here what i found…

1 Like

found another 7.62x51 M80 in top tier box

0 Likes

9x19 PBP also in top tier box

0 Likes

Thank you for your reports! Found the problem, will update when I have time this week!

1 Like

Fixed, ty again

1 Like
Gleneth

If you have a full stash and buy kit it says stash too full and gives error, doesn’t take money but gives kit.

0 Likes

Thank you for the report! Yeah, long-standing issue, it even survived through full refactor from JS to C#, I will try to fix it in a next update.

0 Likes
GooseXMojave

So Im Level 2 Loyalty and he wont go past it? how do I get top boxes?

0 Likes

you need to spend 5kk and be 36 lvl to get them

if you want you can just lower the requirements. open db/base.json and find ‘minLevel’

0 Likes
horridmemes

The items sell to him for a good price like 5% less than the max trader and then he mails you the value of them on the flea so you get a TON of money is there a way to fix this?

0 Likes

As I wrote in description: “you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail”

I will verify whether the price is right. 100% it’s not the minimal flea price, but default one SPT has in prices.json. If you think you get too much money you can set bigger tax in config. It’s 20 by default.

And in case you don’t need the flea market selling feature at all you can just disable it.

1 Like
kayden1234

Hey is there a way to make it so the loadout boxes unlimited so i dont have to wait for restock

0 Likes

Hey

Open db/assort.json

Change

“StackObjectsCount”: 7,

“BuyRestrictionMax”: 7,

to eg

“StackObjectsCount”: 99,

“BuyRestrictionMax”: 99,

0 Likes
themodernmeta

If you try to purchase a loadout with not enough space for the container, it will not charge you and say there is not enough space but the loadout will still be sent to mailbox.

1 Like

It’s an old issue, thanks for reminding me. Just to be clear, you’re using SPT 4.0 version, right?

0 Likes

Yep 4.0

0 Likes
RogueTech67

For me, in the Description [FAQ] section, the 3 [check this comment] links open up to the URL, but nothing is shown. Know it’s minor, but thought I’d let you know my experience. Thanks

1 Like

Thank you for the report! Yeah, the comment links were broken after the spt hub update, fixed it.

0 Likes
Jinxiang Lin

Thank you for sharing such a great mod, but it conflicts with some of the detailed options in the “Server Value Modifier” merchant category (I’m still investigating). However, to be safe, if you have both mods installed at the same time, please try not to open the merchant modification options in the “Server Value Modifier”, as this will render all your “Server Value Modifiers” invalid. I hope this comment can help more people.

1 Like

Thank you for the report!

I can’t reproduce the bug, SVM seems to load fine (at least on SPT 4.0.1) https://imgur.com/a/erXEu2b

Let me know what steps I need to do to reproduce the issue.

1 Like

Sorry, it’s my fault. The function that can’t be loaded is “Unlock quest-gated trader offers”. There is a clear mark on the mod. If you load a custom trader mod at the same time, an error will occur. I didn’t see it XD

1 Like

Is this the option that breaks it? https://imgur.com/a/vWpgYBR

This is weird because I don’t have any quest-gated trader options

1 Like

Haha, I didn’t see you posted your comment a minute before mine xD

Weird issue for sure, don’t know if I can do anything, but thank you anyway for letting me know about it! Probably a mod order mod can help - or not!

1 Like
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