
Want to slow down time to corner peak a bunch of AI? Now you can... with some limitations
Installation
1. Unzip directly into your SPT directory and it should install itself to your bepinex/plugins folder as dvize.BulletTime folder with ogg sound files and a dvize.BulletTime.dll within it.
2. You can replace the ogg files with your own sounds, just keep the same name.
issues
1. Jumping is funky in bullet time mode.
0.1 MB
118 Downloads
Ported to SPT 4
650 Downloads
This is a maintenance release:
- fixed deprecation warnings for UnityWebRequest.Result.ConnectionError and UnityWebRequest.Result.ProtocolError
- made the project work with dotnet on Linux
- switched from .net 4.7.1 to 4.7.2
- remove version requirements for references (BepInEx, Harmony…)
- added explicit references to Sirenix.Serialization, Sirenix.Serialization.Config, Sirenix.Utilities
- remove old powershell postbuild (replaced by python tooling to package and upload)
- added a task file to ease commands
1.3K Downloads
- fixed packaging to add the ogg files in the release… Thanks to LeGourmet for reporting this bug!
818 Downloads
Recompiled for 3.11
784 Downloads
This version fixes a bug that made SFX only play during first raid and not during subsequent raids.
360 Downloads
Fixed bug when the player died or exfilled with the Bullet Time activated and Time.timescale stayed slowed in the whole GUI and hideout afterwards.
Details
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GUID
com.dvize.bullettime
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Additional Authors
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Category
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License
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Source Code
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Latest Version VirusTotal Result
Yay! Update for SPT4, thx u! Love this mod <3
yessssss!! thank you so much for updating this! :))
When I entered the game, the functions worked normally but the sound didn’t play. After I manually renamed the folder to ‘dvize. BulletTime,’ the sound started working.
There is no .ogg sound file in the 2.0.4.0 zip file. Just bulletTime.dll
You are best!
When I activated, I heard the SFX but time didn’t slow down.
Not sure if thats just me, but when activated, everything slows down (as intended), but the firerate of the Guns stay the same.
Is that intentional/known issue or is that just me?
how to use it? what is hotkey?
I found an issue. After one match, the sfx dissapears until i restart.
The bullettime still works, though.
Still, a great mod.