Mod Details

Low Budget Bullet Time NG

Low Budget Bullet Time NG 2.5.0

Created by  flir

4.6K Downloads

SPT 4.0.1 Compatible

Want to slow down time to corner peak a bunch of AI? Now you can... with some limitations

Latest Version 2.5.0
SPT 4.0.1

Updated Yesterday at 12:47 PM

0.1 MB

Version Notes

Ported to SPT 4

This download is externally hosted.
Always scan for viruses.

Installation

1. Unzip directly into your SPT directory and it should install itself to your bepinex/plugins folder as dvize.BulletTime folder with ogg sound files and a dvize.BulletTime.dll within it.

2. You can replace the ogg files with your own sounds, just keep the same name.

issues

1. Jumping is funky in bullet time mode.

Version 2.5.0
Download Mod Version
SPT 4.0.1
Latest Compatible SPT Version

0.1 MB

118 Downloads

Created Yesterday at 12:43 PM

Updated Yesterday at 12:47 PM

Virus Total Results

Ported to SPT 4

Version 2.0.4
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

650 Downloads

Created May 1, 10:08 AM

Updated May 1, 10:08 AM

Virus Total Results

This is a maintenance release:

- fixed deprecation warnings for UnityWebRequest.Result.ConnectionError and UnityWebRequest.Result.ProtocolError

- made the project work with dotnet on Linux

- switched from .net 4.7.1 to 4.7.2

- remove version requirements for references (BepInEx, Harmony…)

- added explicit references to Sirenix.Serialization, Sirenix.Serialization.Config, Sirenix.Utilities

- remove old powershell postbuild (replaced by python tooling to package and upload)

- added a task file to ease commands

Version 2.0.4+1
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Unknown SPT Version
Latest Compatible SPT Version

1.3K Downloads

Created May 20, 7:18 AM

Updated May 20, 7:18 AM

Virus Total Results

- fixed packaging to add the ogg files in the release… Thanks to LeGourmet for reporting this bug!

Version 2.0.3
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

818 Downloads

Created Mar 17, 4:47 PM

Updated Mar 17, 4:47 PM

Virus Total Results

Recompiled for 3.11

Version 2.0.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

784 Downloads

Created Feb 9, 3:31 PM

Updated Feb 9, 3:31 PM

Virus Total Results

This version fixes a bug that made SFX only play during first raid and not during subsequent raids.

Version 2.0.1
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Unknown SPT Version
Latest Compatible SPT Version

360 Downloads

Created Feb 1, 10:55 PM

Updated Feb 1, 10:55 PM

Virus Total Results

Fixed bug when the player died or exfilled with the Bullet Time activated and Time.timescale stayed slowed in the whole GUI and hideout afterwards.

Yay! Update for SPT4, thx u! Love this mod <3

0 Likes
lex_murden

yessssss!! thank you so much for updating this! :))

0 Likes
lex_murden
[deleted at 2025-10-16 00:53:31]
schen

When I entered the game, the functions worked normally but the sound didn’t play. After I manually renamed the folder to ‘dvize. BulletTime,’ the sound started working.

1 Like
LeGourmet

There is no .ogg sound file in the 2.0.4.0 zip file. Just bulletTime.dll

1 Like

I’ll look into this!!

0 Likes

Fixed in 2.0.4.1

0 Likes
Riko0988

You are best!

0 Likes

Props is best. I only maintain this mod because I find it fun…

1 Like
TheRing

When I activated, I heard the SFX but time didn’t slow down.

0 Likes
Benzo

Not sure if thats just me, but when activated, everything slows down (as intended), but the firerate of the Guns stay the same.
Is that intentional/known issue or is that just me?

0 Likes

It’s not just you. The guns are not affected by the timescale we change.

0 Likes

They’re somewhat effected as all the moving parts on guns are slower….would love a bullet time 2.0 style system where the more guys you kill the slower it gets which was awesome in Max Payne 2.

1 Like
poneais

how to use it? what is hotkey?

0 Likes

Press F12 to get to the BepInEx menu and find the dvize.BulletTime section, then set whatever binding you want. (Default is mouse4 iirc)

0 Likes

ok ill try

0 Likes
ElliotMS

I found an issue. After one match, the sfx dissapears until i restart.
The bullettime still works, though.

Still, a great mod.

1 Like

Hi,

just published 2.0.2.0 release that fixes this bug. Cheers

0 Likes

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