Mod Details

Fair Fight - Brain Rebalance

Fair Fight - Brain Rebalance 1.0.0

Created by Spring

11.0K Downloads

SPT 3.11.4 Compatible

I'm tired of being instantly beamed on Lighthouse, so i made the rogues somewhat less blatant.

Latest Version 1.0.0
SPT 3.11.4

Updated Apr 15, 3:02 AM

Version Notes
This download is externally hosted.
Always scan for viruses.

What this mod does?

- Normalizes bot skills (BotSound and BotReload) except for cultists;

- Nerfs Rogues by alot;

- Nerfs Raiders by a little.

What is botSound and BotReload?

- BotSound is a hidden skill that dictated how loud bot footsteps are, the most notable example is Birdeye, rushing you at mach5 without making a sound.

- BotReload is another hidden skill that boosts reload speed to comical levels, the most notable example is Zryachiy, taking world record breaking 0.1 seconds to reload a .338 AXMC.

What was changed about Rogues?

Made them more in line with other bot types, instead of being a literal god they now sit comfortably slightly above the efficiency of raiders;

They are now more reactive to being shot, less accurate, take longer to reach max accuracy, are more affected by distance, lowered their hearing distance and efficiency, fire smaller bursts and suffer more recoil;

If that sounds like alot, then don’t worry, they are still slightly better than Raiders in most of those.

What was changed about Raiders?

Removed their ability to DIRECTLY aim at heads during it’s INITIAL engagements, after 5 seconds it’s all clear for the Head/Eyes express.

Disclaimer: Raiders still might hit a headshot due to inaccuracy, player movement, aim punch, bad luck, pure jank, Nikita’s will, a severe case of “magnet brain” or even the bot shifting his point of aim due to its gun being close to a wall. We at Spring’s Basement Coding INC are not liable to insurance claims, all requests will be forwarded to Prapor’s diving team for further analysis.

Version 1.0.0
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

11.0K Downloads

Created Apr 15, 3:02 AM

Updated Apr 15, 3:02 AM

Virus Total Results
Underwood

So does the mod conflict with SAIN? Because I noticed SAIN said it’s not compatible with other mods that modify the brain

0 Likes
MaynardJamesKeenan

Hello, Im a bit new to SPT and the concept of downloading mods and moving files into the correct folders. Could someone kindly explain what to do after I download this mod?

0 Likes
flir

Hello,

I am trying to understand your source code and I get stuck on an issue:

You seem to be able to access the botTable and for a certain botType manipulate a skill stored in Common and named BotReload:

botTable[‘arenafighter’].skills.Common.BotReload.min = 0;

but I get an error in my IDE saying:

TS2339: Property BotReload does not exist on type Common[]

and indeed when looking at the sp-tarkov server source code for the 3.11.3 tag I don’t see a BotReload in Common:

export interface ISkills { Common: Common[]; Mastering: IMastering[]; Points: number; } export interface IBaseSkill { Id: string; Progress: number; max?: number; min?: number; } export interface Common extends IBaseSkill { PointsEarnedDuringSession?: number; LastAccess?: number; }

Any pointers to how this works for you would be much appreciated :p

Flir

0 Likes
Cosm1c Gam3r

Can this be used in SPT 3.10.5?

I must say that I am very annoyed by cheating bots, and many things I was able to tweak in SAIN mod but never I found even manually in files the idiotic light fast reload boost for Killa or other bots.
I tried to see into your mod just after downloading it but there is no config files. Also no option to tweak anything in F12 menu. But anyway, do you plan to make your mod configurable? I am mostly interested in removing this stupid BSG design ideas of insane fast gun reload for some bosses.

0 Likes
cbnemr

Hey thanks for the mod! Is there a way for me to nerf laser accuracy of all PMC and bot types like SAIN’s from your codes?

0 Likes
Keistutas

Hello,

Wanted to ask do you think or know if this mod will interfere with DrakiaXYZ’s No Boss PMCs mod cause it looks like this one is for Bosses and the other one is for PMC just looking for confirmation if I understand it correctly

Thanks

0 Likes
spicymanp

Thank you so much for this!

1 Like
MercerA

Thanks for your mod ! Would this mod conflict with SAIN ?

0 Likes
Kouzaki_Umi

Nice mod!

Yeah, this is exactly what I need after I got one tapped by rogues and raiders….

0 Likes
djinni999

It would be great (and simple enough) to include all bot types, including bosses. Leave them as default and we can tweak the mod as we wish.

Also, why did you make Any Part Shoot Time = 30 when only Scavs have that value and everything else is 5? I found this puzzling.

0 Likes

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