Mod Details

DeHazardifier - Updated by Tetris

DeHazardifier - Updated by Tetris 1.0.0

Created by TetrisGG

9.0K Downloads

SPT 3.11.4 Compatible

Dislike being sniped because you walked into an open area sniper zone on streets? Hate randomly blowing up because invisible 'minefields'? Think the claymores on streets are a pain in the ass and hard to see? Do you hate being stung by barbed wire?

Latest Version 1.0.0
SPT 3.11.4

Updated May 4, 3:12 PM

Version Notes

Initial release of the Refactored DeHazardifier

Changelog:

Refactors the patch application logic to use a more modular and manageable approach, improving maintainability and configurability.
Updated Dependencies to SPT 3.11

This download is externally hosted.
Always scan for viruses.

Original Mod by Tyrian: De-Hazardifier

Additional thanks to CJ for maintaining up until now.

How to Use - Everything is within the F12 Bepinex menu.

The de-hazardifier enabler must be enabled before going into a raid, it won’t gather the visual objects of the claymores and barbed wire if it’s not enabled upon map start.

Features:

  1. Sniper Zone Removal: Removes the auto-kill sniper boxes around extracts on maps like streets.
  2. Minefield Zone Removal: Removes the auto-kill minefield zones around on certain maps like lighthouse, woods, etc.
  3. Claymore Removal (Included Visual remover): Remove the physical claymores/directional mines on maps like streets, etc.
  4. Barbed Wire Removal (Included Visual remover): Remove the physical barbed wire hazards.
  5. Fire Damage Removal: Removes the damage taken while standing in fire hazards.

For any Issues, please leave a Comment, Create an Issue on the Github or message me via Discord: tetris

Version 1.0.0
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

9.0K Downloads

Created May 4, 3:12 PM

Updated May 4, 3:12 PM

Virus Total Results

Initial release of the Refactored DeHazardifier

Changelog:

Refactors the patch application logic to use a more modular and manageable approach, improving maintainability and configurability.
Updated Dependencies to SPT 3.11

Prometheus

Well, apparently the Ground Zero quest claymore for the “Rough Tarkov” quest isn’t disabled. Learned the hard way.

0 Likes
JJBeanson

THANK YOU SO MUCH WHERE CAN I DONATE MONEY

LOOKED THIS UP AFTER I GOT BLOWN UP BY A MINE WHILE STILL GIVING LEXOS A WIDE BERTH

0 Likes
Paslore

thanks for the very useful mod!

I have a little problem but i don’t know if this related to the mod :

I have Minefield DIsabler, Claymore Mines Disabler and sniper zone disabler.

When i trie to cross the lighthouse bridge, event when there is no boss or bot, i get sniped. (like auto-death)

Is this normal? the sniper zone disabler not work with the lighthouse bridge?

0 Likes
FalseReports

I am just lost at this point while using this mod, I play Lighthouse and I can cross Lightkeeper’s bridge and I don’t get blown up, I can run across the mountains to the southeast of Plant 3 and above Cabins and I don’t get blown up. I just notice a issue if I go near Plant 1’s parking or north of Plant 1 and next thing you know I’m using a Surv12 kit on 4 body parts due to blowing up.

0 Likes
hongTHP

i very hope you made a declutter too

0 Likes
VAL200

Thank you so much! Wish I could install the 3.10 version

0 Likes
Datachild

Thank you so much i was waiting for this to be available in 3.11 , now if only there would be a kind soul that can do same thing with declutter , love you man!!

0 Likes
getsometalent

You beautiful mothertrucker

0 Likes
FOGBlackbeard

finally no more mines , thank you bro

0 Likes
Kojimbo0_0

Good stuff

0 Likes

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