
Dislike being sniped because you walked into an open area sniper zone on streets? Hate randomly blowing up because invisible 'minefields'? Think the claymores on streets are a pain in the ass and hard to see? Do you hate being stung by barbed wire?
Original Mod by Tyrian: De-Hazardifier
Additional thanks to CJ for maintaining up until now.
How to Use - Everything is within the F12 Bepinex menu.
The de-hazardifier enabler must be enabled before going into a raid, it won’t gather the visual objects of the claymores and barbed wire if it’s not enabled upon map start.
Features:
- Sniper Zone Removal: Removes the auto-kill sniper boxes around extracts on maps like streets.
- Minefield Zone Removal: Removes the auto-kill minefield zones around on certain maps like lighthouse, woods, etc.
- Claymore Removal (Included Visual remover): Remove the physical claymores/directional mines on maps like streets, etc.
- Barbed Wire Removal (Included Visual remover): Remove the physical barbed wire hazards.
- Fire Damage Removal: Removes the damage taken while standing in fire hazards.
For any Issues, please leave a Comment, Create an Issue on the Github or message me via Discord: tetris
9.0K Downloads
Initial release of the Refactored DeHazardifier
Changelog:
Refactors the patch application logic to use a more modular and manageable approach, improving maintainability and configurability.
Updated Dependencies to SPT 3.11
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Well, apparently the Ground Zero quest claymore for the “Rough Tarkov” quest isn’t disabled. Learned the hard way.
THANK YOU SO MUCH WHERE CAN I DONATE MONEY
LOOKED THIS UP AFTER I GOT BLOWN UP BY A MINE WHILE STILL GIVING LEXOS A WIDE BERTH
thanks for the very useful mod!
I have a little problem but i don’t know if this related to the mod :
I have Minefield DIsabler, Claymore Mines Disabler and sniper zone disabler.
When i trie to cross the lighthouse bridge, event when there is no boss or bot, i get sniped. (like auto-death)
Is this normal? the sniper zone disabler not work with the lighthouse bridge?
I am just lost at this point while using this mod, I play Lighthouse and I can cross Lightkeeper’s bridge and I don’t get blown up, I can run across the mountains to the southeast of Plant 3 and above Cabins and I don’t get blown up. I just notice a issue if I go near Plant 1’s parking or north of Plant 1 and next thing you know I’m using a Surv12 kit on 4 body parts due to blowing up.
i very hope you made a declutter too
Thank you so much! Wish I could install the 3.10 version
Thank you so much i was waiting for this to be available in 3.11 , now if only there would be a kind soul that can do same thing with declutter , love you man!!
You beautiful mothertrucker
finally no more mines , thank you bro
Good stuff