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S_gamez

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Downloaded mod

Version 1.2.0 of Use Items Anywhere
Sep 27, 2025 5:57 PM View details

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It's been a while, longest break i think actually. I guess it's time for a SITREP in case someone follows my rambling here and not somewhere else. Let's start with main topic and then some little extra. SVM is coming to 4.0, in fact, 90% of the functionality is already written and being play tested between BE releases. Mostly i'm attempting to recreate existing functionality, but there was some changes already. First - Earlier teased BTR options (Spawn chance and time windows) are included. Inventory and Items > Filter restrictions now affect every cell of the containers, not only primary one. Made Keycard threshold to be separate being in Keys Section. 'Raiders everywhere' is transformed to selective menu with more options (Maybe even include bosses later) - \[User Request\]. Trader limits/assort size will become multiplier instead of being `on/off` fields. Repeatable quests now has additional fields for rerolls and `maximum specific exits` requirements fields. Custom section will be reworked and i'll just make it a `Misc` or `Advanced` options list with some fields that doesn't fit in other sections, since now you won't be able to utilise SVM's framework/namesspace for your snippets (if anyone ever did) due to it's compiled nature now in 4.0. There is a request for Lightkeeper options, stock time for other traders and couple of other features i may or may not pull off (mostly related to PMC Ratio, you people are just cravin' for that one) Also included missing pieces like Customs coop extract and 'Elimination' quest type selection to SCAV dailies, desecrated Kappa and new pieces such as Keys Case in CSM section. On translation level - there is still things to be done since i haven't contacted translators due to nature of WIP (another reason i didn't want to make SITREP due to uncertainty of dates'n'progress, etc), but i can say that Spanish will be in UI thanks to og\_ruby. Now to the little facts, I'm in SPT Hub now and i am still alive, nothing much to report here That's about it.
Sep 27, 2025 11:08 AM View details

Liked comment

It's been a while, longest break i think actually. I guess it's time for a SITREP in case someone follows my rambling here and not somewhere else. Let's start with main topic and then some little extra. SVM is coming to 4.0, in fact, 90% of the functionality is already written and being play tested between BE releases. Mostly i'm attempting to recreate existing functionality, but there was some changes already. First - Earlier teased BTR options (Spawn chance and time windows) are included. Inventory and Items > Filter restrictions now affect every cell of the containers, not only primary one. Made Keycard threshold to be separate being in Keys Section. 'Raiders everywhere' is transformed to selective menu with more options (Maybe even include bosses later) - \[User Request\]. Trader limits/assort size will become multiplier instead of being `on/off` fields. Repeatable quests now has additional fields for rerolls and `maximum specific exits` requirements fields. Custom section will be reworked and i'll just make it a `Misc` or `Advanced` options list with some fields that doesn't fit in other sections, since now you won't be able to utilise SVM's framework/namesspace for your snippets (if anyone ever did) due to it's compiled nature now in 4.0. There is a request for Lightkeeper options, stock time for other traders and couple of other features i may or may not pull off (mostly related to PMC Ratio, you people are just cravin' for that one) Also included missing pieces like Customs coop extract and 'Elimination' quest type selection to SCAV dailies, desecrated Kappa and new pieces such as Keys Case in CSM section. On translation level - there is still things to be done since i haven't contacted translators due to nature of WIP (another reason i didn't want to make SITREP due to uncertainty of dates'n'progress, etc), but i can say that Spanish will be in UI thanks to og\_ruby. Now to the little facts, I'm in SPT Hub now and i am still alive, nothing much to report here That's about it.
Sep 27, 2025 11:08 AM View details

Downloaded mod

Version 1.2.1 of WTT- Armory
Sep 27, 2025 7:56 AM View details

Created comment

Possible to get the option to install from git https://github.com/WelcomeToTarkov/WTT-Armory-CLIENT-/releases
Sep 26, 2025 1:58 PM View details

Edited comment

Trying to install tho i get browser virus error. Tried: Google Opera GX
Sep 26, 2025 1:53 PM View details

Edited comment

Trying to install tho i get browser virus error .
Sep 26, 2025 1:52 PM View details

Deleted comment

Using Google made it go trough
Sep 26, 2025 1:51 PM View details

Created comment

Using Google made it go trough
Sep 26, 2025 1:51 PM View details

Liked comment

Please use 7zip to extract the files for installation. We used 7zip to compress the files in order to make the download smaller for everyone. Going this route reduced the file size substantially. However, to extract the files without error, you will need to use 7zip and not just any generic file extractor.
Sep 26, 2025 1:50 PM View details

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