Transform your raids into a collectible obsession! Adds a collection of cards themed around Escape from Tarkov's lore, events, memes, and gear.
⚠️MOD DEPENDENCY ⚠️
REQUIRES latest Color Converter API
🃏 Tarkov Trading Cards (TTC)
Transform your raids into a collectible obsession!
Tarkov Trading Cards adds a collection of AI-generated cards themed around Escape from Tarkov’s lore, events, memes, and gear.
Each card is uniquely illustrated and categorized by rarity—Common to Secret—and grouped into 20 lore-rich themes.
✨ Features
🎴 Cards
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300 unique, lootable cards — all can be found in‑raid (goal: 500 max).
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Fully AI‑generated artwork
- No reused templates — every card has a unique style, layout, and composition
- Imperfections, visual glitches, and weird edge cases are part of the charm
- Each card aims to represent Tarkov lore, though interpretation can be… creative
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Rarity & themes
- Six rarities: Common → Uncommon → Rare → Epic → Legendary → Secret.
- 20 collectible themes blending mechanics, nostalgia, and community humor.
📦 Containers
- Themed Binders (no duplicates) — one binder per theme that accepts exactly one copy of each card in that theme, perfect for collection tracking and a tidy stash.
- Empty Booster (holds 12 cards) — compact 4**×4** container for quick loot runs.
- Availability: All TTC containers are sold by Prapor at LL1 so you can start organizing from your first raids.
- Cards remain compatible with SICC / DOCS containers.
🖼️ Example Cards
(Only 10 cards from 10 themes are shown here — the other 10 themes are hidden to keep the surprise!)
- Iconic Weapons

- Bosses & Mini-bosses

- Traders & Quests

- Factions & PMC

- Iconic Locations

- Seasonal Events

- Memorable Quest Items

- Hideout

- Community Memes & Traditions

- Secret Artifacts

🗺️ Roadmap
TTC is just getting started — here’s what’s planned next:
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🧳 Universal “Album” container
A single binder that can hold every TTC card, unlockable via quest progression.
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📜 Custom Quests Lore‑friendly challenges with exclusive rewards.
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➕ More Cards Reaching the 500 max cap with community-driven cards!
💬 Community Submissions
Want to see your idea turned into a card?
You can now propose cards directly via the community Google Form: https://forms.gle/Pa5kFzjv3sEP4pEf9
👉 Submit your card idea here!
- Suggest card names, taglines, and even new themes.
- If you propose a new theme, you must submit at least 5 cards for it.
- Not all suggestions will make it in, but all will be reviewed.
This expansion will add up to 200 community-driven cards on top of the existing ones!
💬 Feedback & Suggestions Welcome
Your feedback is incredibly valuable!
Let me know in the comments what you think about:
- Spawn rates (too high? too rare?)
- Card balance or theme ideas
- Suggestions for new cards, features or tweaks
I’m open to all ideas — this mod is community-driven at heart!
🎚️ Adjusting Card Spawn Rates
Cards still too common—or not common enough?
You now have two simple levers in config/mod_config.json:
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Global multiplier – card_weight_multiplier
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0 = no cards at all
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0.5 = low
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1 = normal ← default
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2 = medium
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3 = high
Raise or lower this single number to scale every rarity up or down at once.
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Per-rarity share – six numbers that must add up to 1.0
Fine-tune how the total card budget is divided among rarities.
Tip: Start by adjusting the multiplier; touch the rarity fractions only if you want a different curve (e.g., more Rares, fewer Commons).
🛠️ Special Thanks
This mod wouldn’t have been possible without the amazing tools, guides, and support from the WTT Team.
From modding utilities to tutorials, their work has been instrumental in making custom SPT content accessible and enjoyable.
👉 Big shoutout to the WTT community — thank you for empowering creators!
Some pieces of configuration and code were adapted from the mod [Collectibles] Hololive OCG Cards, which helped kickstart the foundation of this project.
🧩 Installation
- Download and extract the mod to your SPT install folder.
- Boot SPT and play. Cards will drop organically in loot containers.
💡 Note: This is an experimental AI-generated mod. Some cards may look cursed, broken, or beautiful. That’s the point.
Enjoy the chaos and collect ‘em all.
217.66 MB
1.5K Downloads
Dependencies:
🎴 Migration to SPT 4.0
✨ TL;DR
- 🚀 Full migration to C# for SPT 4.0
- 🎯 Rarity‑first loot
- 🔕 Quiet logs
🔄 Loot: what changed (simple explanation)
Imagine cards are candies and containers are jars.
Before (1.x / SPT 3.11)
- We tossed candies into jars one by one.
- Result: some jars got too many, others too few. Hard to keep balance.
Now (2.0 / SPT 4.0)
- We sort candies by color (rarity) first, then share each color fairly across jars.
- Result: it’s fairer, more predictable, and easier to tune.
What this means for you
- Common cards show up regularly; rare ones stay rare.
- Big containers don’t drown out small ones: each jar keeps its share.
- You get one big slider for “more/less cards” for the whole game, and small sliders for specific containers.
How to adjust in 10 seconds
- Too many cards? lower the big slider (card_weight_multiplier).
- Not enough? raise it gently.
- One container too hot or too cold? tweak only its multiplier (container_multipliers).
📝 Notes
- 2.0 focuses on stability and clarity: clean orchestration, dedicated domain services, better loot generation system.
Happy collecting — and enjoy tuning! 🎉
3.7K Downloads
🎴 Tarkov Trading Cards v1.4 — 200 new cards, smarter spawns, Fence control
✨ TL;DR
- 📦 +200 new cards across themes, incl. 10 brand‑new themes
- 🎯 Default card drop rate reduced by 5× (safer baseline)
- 🎛️ Per‑container loot multipliers for precise tuning
- 🔒 Fence selling toggle with auto‑blacklist when disabled
📦 New content: +200 cards and 10 new themes
- 200 new cards total.
- Distribution:
- Old themes: +5 cards each.
- New themes (10): +15 cards per new theme.
- Themed binders are available so you can collect by category.
🆕 New themes
- 🐞 bugged_reality — Glitches, desyncs, and cursed moments from Tarkov’s twilight zone.
- 🏆 legends_of_scav_life — The mythos of everyday Scav survival.
- 🏆 legends_of_the_wipe — Iconic wipe highlights and community milestones.
- 💀 many_ways_to_die — Creative casualties and lessons learned the hard way.
- 🧩 mods_spt_legends — Community mod nods and SPT hall‑of‑fame moments.
- 🗒️ patch_note_parodies — “What if?” balance notes you can actually laugh at.
- 🎭 player_archetypes_and_playstyles — From Chad to Rat and everything between.
- ⚖️ spt_vs_eft — Witty contrasts between SPT and official EFT quirks.
- 📺 streamer_moments — Memorable clips and streamer‑made lore.
- 🤦 tarkov_fails — Oops. Boom. Extract denied.
🎯 Default spawn rate reduced (5×)
- The global baseline for TTC card drops is now 5× lower to reduce saturation by default.
- Keep card_weight_multiplier = 1 for the new baseline. If you previously tuned it, note that 1 now roughly matches the old 0.2 feeling.
🎛️ Per‑container loot multipliers
- container_multipliers lets you scale TTC card spawns per container template ID (globally, all maps).
- 1 keeps defaults, <1 reduces, >1 increases.
- Example: cut Safe spawns in half by setting its template ID to 0.5.
🔒 Fence blacklist option
- New flag: cards_sold_on_fence in config/mod_config.jsonc.
- When false, TTC cards are purged from Fence’s assort and added to his blacklists so refreshes can’t reintroduce them.
- When true, Fence may sell TTC cards.
⚙️ Configure at a glance
- cards_sold_on_fence: Allow or block Fence from selling TTC cards.
- card_weight_multiplier: Global knob for all card drop weights.
- container_multipliers: Per‑container scaling (by template ID).
Happy collecting, and have fun tuning! 🎉
2.9K Downloads
🎴 Tarkov Trading Cards — Configuration & Quality of Life Update
This release brings configuration improvements, bug fixes, and quality of life enhancements based on community feedback.
🚀 New Features
- Centralized Flea Market Control
Added global “cards_tradeable_on_flea” setting in mod_config.jsonc to control flea market access for all cards (default: false - raid-only). - Centralized Card Examination
Added global “cards_examined_by_default” setting in mod_config.jsonc to control card examination behavior (default: false - cards show as “???” until examined). - Configurable Rarity-Based Pricing
Trader sell prices are now configurable in mod_config.jsonc by rarity level (defaults: Common: 5k, Uncommon: 10k, Rare: 22.5k, Epic: 50k, Legendary: 150k, Secret: 400k roubles). - Secure Container Compatibility
Empty Booster containers can now be stored in all secure containers (Alpha, Beta, Gamma, Kappa, etc.).
🛠️ Technical Improvements
- Structured Rarity Weights
Rarity weights now organized in a proper object structure with comprehensive validation that prevents configuration errors. The system will throw an error if weights don’t sum to exactly 1.0 (defaults: Common: 50%, Uncommon: 28%, Rare: 15%, Epic: 5%, Legendary: 1.5%, Secret: 0.5%).
🐛 Bug Fixes
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Fixed Cards Falling Through Ground
Resolved physics issues causing cards to disappear when dropped. -
Removed Problematic Spawn Containers
Eliminated spawn issues with specific quest items and PMC bodies (ground zero).
📝 Migration Notes
- No action required for most users — new global settings in mod_config.jsonc will control card behavior with sensible defaults.
- If you previously modified configuration files, you may need to update your settings to use the new centralized options.
This update maintains full backward compatibility while improving the user experience! 🎴
1.2K Downloads
🎴 Tarkov Trading Cards — Containers Update
This release introduces dedicated card containers: one no‑duplicate binder per theme and a compact Empty Booster for quick runs.
🚀 New
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Themed Binders (no duplicates)
Each TTC theme now has its own binder that accepts exactly one copy of each card in that theme. Ideal for tracking collection progress and keeping your stash tidy.
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Empty Booster — 12 cards
A lightweight 4×4 container that holds up to 12 cards. Great for looting, sorting, and extracting your finds in one bundle.
🛒 Availability
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All new containers are sold by Prapor at LL1.
Pick them up early and start organizing from your first raids.
🧰 Quality of Life
- Binders automatically reject duplicates, so you can instantly see what you’re missing.
- Still compatible with SICC/DOCS containers.
🗺️ Notes & Roadmap
- Binders are meant for collection tracking: one slot = one target card.
- Empty Booster is a storage container, not a random pack opener (yet). Booster packs that open into random cards are planned for a future update.
- Planned: a universal “Album” container that can hold all TTC cards in one place, unlockable via quest progression.
Happy hunting — and happy organizing! 🎴
1.0K Downloads
- Fixed broken comment block in mod_config.json (global spawn rate multiplier is now usable)
- Updated probabilities.json with proper default values
- No major gameplay changes
127 Downloads
“Lean Loot, Clean Stash” – v1.1.0 Rebalance Update
“Fewer cards, more excitement!”
Players asked, I listened: this release is focused on sharply reducing how often cards drop while giving you more control over the odds.
🔻 Big Drop-Rate Rebalance
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Card weight multiplier (new, in mod_config.json)
- 0 – cards never spawn
- 0.5 – low
- 1 – ≈ 9 % chance per loot roll (previous default, was ~50 %) – normal
- 2 – medium
- 3 – high
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Rarity pool fix: the total weight for each rarity is now split across all cards of that rarity, so adding new cards no longer floods containers.
📦 Always-accurate spawn data
auto_update_probabilities = true keeps the internal loot tables synced with every new SPT-AKI version—no more outdated drop stats.
📚 Card storage quality-of-life
Your TTC cards now fit into:
- S I C C case
- DOC case
🗂️ Cleaner files, lighter mod
Cards share a single base template; individual files now hold only the unique bits (ID, name, price, rarity, etc.). Smaller downloads, easier future updates.
How to tweak drops yourself
Open config/mod_config.json
“card_weight_multiplier”: 1, // set 0–N (0.5 = low, 1 = normal, 2 = medium, 3 = high) “Common”: 0.50, “Uncommon”: 0.28, “Rare”: 0.15, “Epic”: 0.05, “Legendary”: 0.015, “Secret”: 0.005 // rarities MUST add up to 1.0 Raise or lower the multiplier, or edit rarity fractions—power is yours.
Enjoy a cleaner stash, saner raids, and the same thrill of the chase without drowning in duplicates.
Happy hunting!
Details
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GUID
com.chazut.tarkovtradingcards
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Category
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License
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Source Code
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/4e157c53675433bbe76ffbcb2168ae230ba811e42f6ffd6e9f92cd11f96ee783
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Includes AI Generated Content
📢 Community Card Submissions – Tarkov Trading Cards (TTC)
Hey everyone,
The Tarkov Trading Cards (TTC) mod will soon expand with up to 200 new cards — and this time, they’ll come directly from the community! 🎉
Do you have a funny idea, a Tarkov meme, or a moment that deserves its own card?
Now’s your chance to make it part of the collection.
👉 Submit your ideas here: https://forms.gle/Pa5kFzjv3sEP4pEf9
✅ What you can submit:
⚠️ Notes:
Let’s make this next wave of cards a true community expansion ✨
想问一下,为什么卡片都是背面?
I have a question: why are all the cards in the slots facing down? It looks strange. Is it a setting issue causing these small cards to display incorrectly?
hey, trying to play withe this mod on verion 3,11,4 installt the dependency in version 4,0 because the authore sad in the comands this version shoud work for 3,11,4. first installt dependency then this mod (3,11,4) but it dose not work. i get a long list of error codes all are just like this just withe other names ([Tarkov Trading Cards] Failed to inject Misfire in Labs: Cannot read properties of undefined (reading ‘_props’)) and i get this error code also 4x TypeError: Cannot read properties of undefined (reading ‘_props’) what can i do to fix? and what is the problem? thx
I cannot wait to have the mod back, but unfortunately it does not let me load into the main menu and throws this error:
JSON parsing error in response to https://127.0.0.1:6969/client/items at line 1, position 12582894: Error converting value “#8A8A8A” to type ‘JsonType.TaxonomyColor’. Path ‘BackgroundColor’, line 1, position 12582894. Inner exception: Requested value ‘#8A8A8A’ was not found.
Hey, I loaded this up and I got a json error saying “requested value ‘#8A8A8A’ was not found”
We need the binder so badly, idk where to put all these booster packs
планируешь на 4.0.0?
Would be awesome if you could make the Binders / Empty Booster capable of having Tags like other cases, & enable both or just the Booster Pack to be placed in special slots. Or if you perhaps could tell me how to do so myself that’d be dope if you don’t want to push an update for such features :) Been loving the mod so far tho! Looking forward to the AiO container that holds them all xD
HiHi i want to be sure and don’t bring any miss information but seems like “only with this card so far” second Classified UHC Scanner (Rare) was for me as “hidden” even i had it already in my case revealed. There was not any reinstall happening. Its a small thing i just wanted to mention it. Could be on my side as well .. dunno how but ye :D