
My Personal Overhaul To SPT Shuffling the Pistols/Shotguns/SMGs to balance the amount of weapons per caliber type. Also Made a custom APBS Loadout Preset around pistol battles to be used Making this a perfect Overhaul for a New Hardcore Playthrough
↓↓↓↓↓ - INSTALL INSTRUCTIONS & REQUIRED MODS - ↓↓↓↓↓
Main Mod Summary
-Pistols/SMG/Shotgun Calibers have been Shuffled around to even out guns-per-caliber ratio
REALISM MEDICAL BALANCE
Adjusted med durability and other changes directly to help bridge the gap for those who found Realism Med system too difficult.
- Surgery kits are the only way to concentrated heal an individual limbs HP over a decent time period. (like pulling bullet out) (how realism works)
- Also limbs now come back 100% max possible HP after being Blacked-out. (my changes)
- Surgery Kits now have a lot of HP 50-60 for more surgeries when health is low on only one limb and not enough to use drugs on (slow limb) (my changes)
- Drugs/Pills heal the whole body over a period of time (really slowly body) (how realism works)
- Painkillers now slowly heal the whole body over time and provide slight damage reduction (to you) followed by damage increase change chance (to you) (my change)
- Realism, has 4 types of bleeds: Light bleed limb, Light bleed torso, Heavy bleed limb, Heavy bleed torso. (how realism works)
- Medical packs like ‘Salewa’ are now just big bandage/tourniquet/chest-seal/Hemostatic/splint packs. (how realism works)
- Sigle use items have been buffed to be slightly more uses (2-3). (my changes)
- Both single use bandages can heal a heavy bleed now but consume 2HP to do so. (my changes)
APBS Custom Loadout Summary
SCAV
- Mainly pistols/revolvers with some shotguns.
- Low tier drip/belts with some soft armor.
- Head protection and respirators are rare.
- Low tier Meds.
PMC
- Mainly pistols with Some Shotguns and SMG’s.
- Low tier drip/belts with Plate Carriers.
- Head/Face protection and gas masks are consistent, But no air-filters in gas masks
- Mid to Low tier Meds
RAIDER/GUARDS
- Mainly SMG’s & full-auto pistols with some Low tier Rifles.
- Mid to High tier drip/belts with Plate Carriers.
- Head/Face protection and gas masks are consistent, with gas air-filters
- Mid to High tier Meds.
BOSSES
- Mainly Assault Rifles with Some Special Weapons.
- Highest tier drip/belts with Bulky Armored Vests.
- Highest tier Head/Face protection and gas masks are consistent, with gas air-filters
- Highest tier Meds
Install and Setup (Required Mods)
The following Mods are Required for my Overhaul to Work
5 - RealMo2 - 3 SAA Cylinders - make sure this file goes in after Peacemaker or it will result in an error (they have the same name ‘choccy-saa’ so its easy to make this mistake!)
6 - GrooveypenguinX - WTT Pack ‘n’ Strap
8 - Trenchf00t - Scav Armbands
10 - EpicRangeTime - All in One
11 - probablyEukyre - Consortium
12 - Tron - WTT Armory
13 - AmightyTank - Masssive Soft - if you cant download version 0.2.0 then download one back 0.1.9. should work too.
14 - HaaWkk - MassiveSoft Mechanic Fix
16 - acidphantasm - APBS
17 - Fontaine - Realism
INSTRUCTIONS:
1- Download the mods listed Above and install them
2- After that just drag and drop my mod into your game directory. it will also replace the config files for APBS.
3- Please make a new character as this can potentially break your old characters inventory due to items being a different size.
4- In your SPT Launcher Go to ‘Setting -> Clean Temp Files’ this will update the Inventory Item Sprites.
ALL DONE!
Special Thanks
-Thanks to the Community members that Provided the Mods used in this Overhaul.
-Thanks to HaaWkk For helping me Play test/Troubleshoot/and Generally keeping me sane during my Twitch Streams of making this mod. (Slunk_Gaming)
Future plans to do the same to Sniper Rifles and Assault Rifles and More!
CHEERS!!!!!!
85 Downloads
Hot fix for compatibility with the new version of APBS 1.9.1 adding:
- Plate Class weighted selection is now available to configure (no longer hard coded)
-also fixed the spawn error for supari 46 with boss followers
113 Downloads
-BACKPACK LOOT ON BOTS WAS SPAWNING INCORRECTLY.
-IF UPDATING FROM OLDER BUILD REPLACE REALISM CONFIG.
49 Downloads
REALISM MEDICAL BALANCE
Adjusted med durability and other changes directly to help bridge the gap for those who found Realism Med system too difficult.
-Surgery kits are the only way to concentrated heal an individual limbs HP over a decent time period. (like pulling bullet out) (how realism works)
-Also limbs now come back 100% max possible HP after being Blacked-out. (my changes)
-Surgery Kits now have a lot of HP 50-60 for more surgeries when health is low on only one limb and not enough to use drugs on (slow limb) (my changes)
-Drugs/Pills heal the whole body over a period of time (really slowly body) (how realism works)
-Painkillers now slowly heal the whole body over time and provide slight damage reduction (to you) followed by damage increase change chance (to you) (my change)
-Realism, has 4 types of bleeds: Light bleed limb, Light bleed torso, Heavy bleed limb, Heavy bleed torso. (how realism works)
-Medical packs like ‘Salewa’ are now just big bandage/tourniquet/chest-seal/Hemostatic/splint packs. (how realism works)
-Sigle use items have been buffed to be slightly more uses (2-3). (my changes)
-Both single use bandages can heal a heavy bleed now but consume 2HP to do so. (my changes)
49 Downloads
-Added the Superi 46 and 57 (THIS MOD IS NOW REQUIRED Massivesoft - Superi 46)
-ADDED A LOADORDER FILE TO THE MODS FOLDER TO HELP SMOOTH ERRORS
-ADDED MY OWN MEDICAL ITEM TWEAKS TO MAKE REALISM HEALING SYSTEM WHAT I CONSIDER FUN.
-MAKAROV SLIDE REAR SIGHT WAS ADDED AS IT WAS MISSING FROM WHEN BOTS SPAWN WITH IT.
Details
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com.slunk.sho
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Category
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License
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Source Code
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Latest Version VirusTotal Result
I am having an issue when I buy a weapon from a trader my stash stays continuously loading and I can’t move anything in my stash it’s only fixed by closing and opening the game each time I buy a weapon.
I have such a mistake, how to solve it, if you can help me, please
TypeError: Cannot read properties of undefined (reading ‘_props’)
TypeError: Cannot read properties of undefined (reading ‘_props’)
at Mod.postDBLoad (A:\сввсвсв\user\mods\z-Slunk’s Hardcore Chamber’s Overhaul (S.H.C.)\mod.js:324:14)
at PostDBModLoader.executeModsAsync (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading ‘_props’)
TypeError: Cannot read properties of undefined (reading ‘_props’)
at Mod.postDBLoad (A:\сввсвсв\user\mods\z-Slunk’s Hardcore Chamber’s Overhaul (S.H.C.)\mod.js:324:14)
at PostDBModLoader.executeModsAsync (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
i Have this error
TypeError: Cannot read properties of undefined (reading ‘bossAndSpecial’)
TypeError: Cannot read properties of undefined (reading ‘bossAndSpecial’)
at BotConfigs.configurePlateWeightings (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\Alterations\BotConfigs.ts:311:68)
at BotConfigs.initialize (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\Alterations\BotConfigs.ts:97:14)
at APBS.postDBLoad (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\mod.ts:73:34)
at PostDBModLoader.executeModsAsync (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading ‘bossAndSpecial’)
TypeError: Cannot read properties of undefined (reading ‘bossAndSpecial’)
at BotConfigs.configurePlateWeightings (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\Alterations\BotConfigs.ts:311:68)
at BotConfigs.initialize (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\Alterations\BotConfigs.ts:97:14)
at APBS.postDBLoad (G:\spt\user\mods\acidphantasm-progressivebotsystem\src\mod.ts:73:34)
at PostDBModLoader.executeModsAsync (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
Will there be a standard caliber version of APBS presets in the future?
This isn’t really my concern, nor my say.
But I would confirm that this mod is technically allowed to exist.
If it requires realism, and this is a 3.11 Mod, There is no Official 3.11 Realism Update yet..
It’s considered a 3rd Party Mod until Realism is updated, thus this mod technically can’t exist as long as it requires Realism.
Testing Releases, are called **testing** releases… just before you say it’s there.
massive soft’s gun pack’s download is broken
TypeError: Cannot read properties of undefined (reading ‘_props’)
TypeError: Cannot read properties of undefined (reading ‘_props’)
at Mod.postDBLoad (F:\Games\spt\user\mods\z-Slunk’s Hardcore Chamber’s Overhaul (S.H.C.)\mod.js:11006:18)
at PostDBModLoader.executeModsAsync (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
I don’t know what to do.
So for the realism config. Does that work similar to compatibility patches? Because I have more weapon mods and idk if the config you gave will work with other modded guns.
Came here to beg for a separate mod just for the APBS preset (without the weapon mods)
I think still missing an AR57.