Project Fika is a mod designed to enable co-op multiplayer game play with your friends in SPT. You can progress through quests, share items and quest progression, fight AI bots (PMCs, SCAVs, and bosses) together and much more.
Fika is a cooperative multiplayer mod for SPT. Fika adds a lobby interface to join other players’ raids and provide in-game networking capabilities, along with additional features that do not alter the standard Escape From Tarkov experience by default.
You can find our installation guide HERE
We do not provide support on the Forge, use our discord for support. Please try to minimize the burden on SPT moderators and use our discord for questions.
In summary:
- SPT is the back-end server that allows you to start the game without using BSG servers — it provides the player profile, inventory, flea market, and many other Escape From Tarkov features.
- Fika is the mod component that adds cooperative multiplayer capabilities which allow players to host or join a raid to play together.
- Fika is a combination of a BepInEx plugin and a SPT server mod.
- Fika uses SPT (with the Fika-Server plugin) as the back-end server for profile and lobby management.
- Fika uses a Server <-> Client UDP networking model for game play. While Fika is still in development, the general consensus is that network performance is better than Escape From Tarkov live (provided the host has proper networking capabilities). Fika 2.0 (coming with SPT 4.0) will have much better net code than live, outperforming both speed, bandwidth usage and accuracy.
- Host your own server or join a local/external server.
- Create your own raid (or play solo).
- Join someone else’s raid.
- Play together against bots, share items, progress quests together in the same raid.
- Preserve character, quest, inventory, and hideout progression.
- Use client/server mods from SPT (some mods are not compatible - see Limitations).
- Item Sending
- Right-click an item in your stash to send it to another account
- Can be customized in the server config
- Free cam (default to
F9key)- In free cam you can teleport to the cam position by pressing
T - You can jump to another player by
Left/Rightclicking - You can snap to their head by holding
SPACEwhen jumping - You can snap to their back in a 3rd position view by holding
CTRLwhen jumping - You can press the
HOMEkey to temporarily toggle free cam controls
- In free cam you can teleport to the cam position by pressing
- In-game chat system
- In-raid VOIP
- Online player list
- Dynamic AI for hosts, which disables AI when no one is near
- Custom AI limits per map
- Culling system to increase performance
- Custom notifications (teammate died, boss got killed by a player, etc.)
- Pinging system to ping an area in the game for your teammates
- Player health bars for your teammates
- Quest progress sharing in raids
- Optional/Advanced Headless client to offload AI and gain performance (more info here)
- Network interpolation for smoother gameplay
- UPnP and NAT Punching
- You cannot play Fika without owning a legitimate copy of Escape From Tarkov.
- There is no protection against abuse or cheating. Fika is designed to be played with trusted friends. Hosting a public server is strongly discouraged. We will NEVER support public servers.
- Fika does not include any PvP mechanisms. Supporting PvP is not the goal of this project.
- Fika does not offer a global matchmaking service. Only players connected to the same server can create or join raids.
- Certain SPT mods are incompatible with Fika. SPT mods are typically designed for a standard SPT installation, which does not include multiplayer functionality. It is the responsibility of the mod’s author to make their mod compatible with Fika, if they choose to do so.
Please find our wiki page for modding here.
You can support me on Ko-Fi
840.79 KB
2.1K Downloads
Released Friday at 6:58 AM
- Certain C# event subscriptions now properly clear after a raid
- Added nullguard to prevent error spam when talking to Lightkeeper
- Added new loading text during the loading screen so that it doesn’t seem like it’s generating weather for 30 seconds
- Failing the mod validation check will now also force quit the game after 15 seconds
840.58 KB
2.5K Downloads
Released Nov 11, 7:08 AM
Compatible with EFT 0.16.9.40087
- Tweaked ping and nameplate calculations when using a PiP scope
- Minor optimizations to raid init
- Added new message packet
- Made several classes public for modders
840.39 KB
1.4K Downloads
Released Nov 4, 9:27 PM
- Added missing boss names when killing bosses (Labyrinth)
- Improved code that handles tripwires for AI
- Improved how grenades are synced over the network
FikaDebugshould now display the correct amount of AI for local hosts again- Added nullguard to prevent exception when a grenade explodes on the raid host
- Improved how a mounted player replicates their information to other players
- Fixed rare edge cases of a null reference when starting with certain debuffs
- Improved the accuracy of how thrown loot replicates
- Fixed a bug where a check was using the wrong
Interfacewhen other players heal, causing weird animations - You should now be able to detach the camera if no players are alive
- Dramatically reduced the amount of CPU and bandwidth the BTR uses to replicate
- It now sends its state 20/s
- Improved how zombies replicated
- They now properly hold their guns/melee weapons
- They no longer slide around for clients
- This is probably the last time I spend time on the zombies, as they were left in a sorry state by BSG
- When you download your profile, all mod data for that profile is also downloaded (requires updating the server mod, or you’ll break your game)
- The time calculation of the game (e.g. for time of day, weather) is now synced from host to all clients to force them all to be in line when starting the raid, alleviating a problem where if you wait too long to start and someone joins late, the weather and time might be a bit off
838.51 KB
1.5K Downloads
Released Oct 28, 9:20 PM
- Fixed a bug where the BTR would not spawn for clients, or would teleport back and forth
- Fixed
BTRShooterreplication, freeing up a fair amount of bandwidth from the BTR - Fixed
nullrefwhen firing certain grenade launchers - Added temporary fix for
nullrefwhen taking damage from Labrys traps - Improved how UI elements are rendered when aiming down a scope while using super sampling or DLSS/FSR @shynd
- Cleaned up logic when sending items
- Refactored the
WorldPacket- Grenades are now more accurately synchronized, more lightweight on the CPU and bandwidth
- They might look slightly erratic when moving, I am still tuning it
- Airdrops and airdrop crates are more optimized when synchronizing
- Grenades are now more accurately synchronized, more lightweight on the CPU and bandwidth
- Main menu status icons have received new colors (still being tuned)
- General code improvements in the code base
837.17 KB
950 Downloads
Released Oct 25, 2:06 PM
- Culled players no longer fully animate, increasing FPS mainly for clients
- Fixed freecam detach when the last player dies when freecam is disabled
- Updated NAT punch logic
- All of the UI in Fika has received either a minor or significant overhaul depending on the UI
- Fixed nullrefs on the interpolation jobs
819.43 KB
1.4K Downloads
Released Oct 19, 9:03 AM
Compatible with EFT 0.16.9.40087
- Slightly improved checks during quest sharing
- Fixed free cam being allowed while the option is disabled
- Fixed a bug where the BTR would never spawn for clients
- Fixed a bug where AI would start ~10s too early during headless games
- Added more logging to BTR initialization
- Optimized several string comparisons
- Fixed a bug where the wrong name would be used for e.g. pings during Scav runs
- Fixed NAT punch logic
- More fixes to the issue where some players are loading in bundles too slow
- This is confirmed to be an issue with certain PCs only, and happens without Fika in local games
- The bug is most likely a bug in the base game as well
- It should now rarely happen, and if it does, the timeout has been massively increased to prevent AI without weapons doing damage, etc.
- Fixed a bug where
DEBUGpatches would be applied to a release
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com.fika.core
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Fika Compatible Version Available