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Mod Details

PIT Fireteam

PIT Fireteam 0.9.0

Created by pitAlex

23.3K Downloads

SPT 4.0.13 Compatible

Spawn with a squad on your side, customize them, recruit others while in the raid, and command them on the battlefield.

Latest Version 0.9.0
SPT 4.0.13

Updated Friday at 6:02 PM

1.28 MB

Version Notes
  • A new looting system is being added. Check Mod Description > Looting for mode details

  • Status Report now highlights living teammates with a green outline that follows their animated model and remains behind the player’s weapon and optic.

  • Status Report name, distance, HP, tactic, and combat-status fields can now be toggled individually under My Squad settings.

  • Status Report highlighting can now be toggled independently, and its text/outline color can be customized with a hex RGB value.

  • Status Report text now stays above the teammate’s animated head regardless of which details are enabled, with extra clearance at close range.

  • Enemy Marker colors can now be customized separately for visible and out-of-sight enemies.

  • Status Report outlines can now blend between customizable full, medium, and low health colors using a Tarkov-aware critical-body-part health score.

  • Status Report teammate outlines can now be kept on between reports without keeping names or other report text visible, and triggering another report refreshes the outline state.

  • Added a default-on Faction Hostilities Raid setting that repairs missing BEAR-versus-USEC and PMC-versus-Scav/Scav-boss enemy relationships, with Cultists, Raiders, and Rogues warning neutral Scavs before becoming hostile while preserving existing player-Scav karma hostility. Partisan is excluded so his stock karma, zone, and proximity behavior remains authoritative.

  • Added some UI compatibility for Menu Overhaul mod

  • Fixed external SAIN blocking core follower combat sprint starts whenever the follower was looking toward the enemy instead of its movement destination.

  • Expanded teammate looting system

  • In-raid Squad Settings now opens faster by reusing its completed controls instead of rebuilding the entire screen on every open.

  • Fixed ORBIT continuing to route, loot, or extract teammates after pitFireTeam takes control of them.

  • Bots that refuse tiered PMC recruitment because of the level-based acceptance decision now remember that refusal for the rest of the raid, preventing repeated rerolls.

  • Fixed non-Simple teammate loadout saves corrupting the live stash panel, resynchronized hideout construction requirements after snapshot fallback, and made kit stash consumption preserve unrelated container contents by using verified exact-item selections.

  • Added a specific warning when kit purchase rejects a selected stash container because it contains unselected items, explaining how to proceed without losing its contents.

  • Fixed the hideout runtime being mistaken for an active raid and disabling restart-required options in My Squad settings.

  • Limited the loadout-management Default-reset warning and preset reset to transitions from Simple into a non-Simple mode.

  • My Squad settings now preserve their scroll position when changing loadout-management modes.

  • Fixed the roster’s Remove from group confirmation: Cancel no longer shows a false failure, confirmation removes the teammate correctly, and the prompt now identifies the current raid group.

  • Fixed followers continuously staring at the player while settled. After successful looting, they now walk to a nearby reachable, uncrowded, same-level position instead of remaining frozen at the loot spot.

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Required Dependencies

This mod requires the following mods to be installed. Please download and install them before using this mod.

This download is externally hosted.
Always scan for viruses.
Description
19 Versions
665 Comments

Required Dependencies

The latest version of this mod requires the following mods to be installed as well.

Details

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