Mod Details

Coolest DevTac Ronin with thermal vision.

Coolest DevTac Ronin with thermal vision. 1.0.6

Created by Local Crew

3.3K Downloads

SPT 0.0.0 Compatible

This mod adds two new textures, on the DevTac Ronin and Slick. Makes it possible to install night and thermal vision modules on DevTac, as well as two dynamic electromagnetic protection modules for helmet and vest.

Latest Version 1.0.6
SPT 0.0.0

Updated Aug 30, 2023 at 12:42 PM

Version Notes

3.6.X

This download is externally hosted.
Always scan for viruses.

Items available for purchase from a merchant (Mechanic):

Ronin, Ronin Headset - 1lvl

Ronin Armor, Night Vision - 2lvl

Thermal Vision, Slick, Slick Armor - 4lvl

Mod installation:
Place Ronin.rar in /user/mods and unpack

Best with Atlas wear.

fix issues

upd fo 3.5.x

Updated for aki 3.4.1

Updated for aki 3.2.4
by this coolest person GhostFenixx

Ronin Headset added.
- Sound parameters are averaged between GssH and XCEL.

No Addons Yet

This mod doesn't have any addons yet.

abiba

hello, I either have a bug or not, but I can’t put the armor module on slick and I have double sound when I insert the sound module into the helmet

0 Likes
Local Crew

maybe bug, i am no longer interested in developing mods, so if you find a bug and fix it, you can post it as your mod

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DarkEsteves

nice , i just ported it to SPT 3.9

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i__bond

Great mod, but NVGs seem to be too dim due to sintax error in RoninMod.js[128]: item._props.Intetnsity = 3;

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on it

1 Like

check

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De-Rezed

I cant seem to get the thermal to work no matter what, anyone else having that issue?

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Chonkems

Do you have TarkyMenu? That breaks the thermal goggles in the main game, too, you just have to bind thermal to a key in the TarkyMenu settings.

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Nezerathian

anyway to toggle between thermal and nvg using a key?

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it is possible to do this, but you will have to write a bepinex plugin to do it

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Phantom1274

Hi, I have a problem here. When repairing the “Slick armor module”, the game freezes, and the server console looks like this:

TypeError: Cannot read properties of undefined (reading ‘MinRepairDegradation’)

TypeError: Cannot read properties of undefined (reading ‘MinRepairDegradation’)

at RepairHelper.getRandomisedArmorRepairDegradationValue (C:\snapshot\project\obj\helpers\RepairHelper.js)

at RepairHelper.updateItemDurability (C:\snapshot\project\obj\helpers\RepairHelper.js)

at RepairService.repairItemByTrader (C:\snapshot\project\obj\services\RepairService.js)

at RepairController.traderRepair (C:\snapshot\project\obj\controllers\RepairController.js)

at RepairCallbacks.traderRepair (C:\snapshot\project\obj\callbacks\RepairCallbacks.js)

at RepairItemEventRouter.handleItemEvent (C:\snapshot\project\obj\routers\item_events\RepairItemEventRouter.js)

at ItemEventRouter.handleEvents (C:\snapshot\project\obj\routers\ItemEventRouter.js)

at ItemEventCallbacks.handleEvents (C:\snapshot\project\obj\callbacks\ItemEventCallbacks.js)

at RouteAction.action (C:\snapshot\project\obj\routers\static\ItemEventStaticRouter.js)

at ItemEventStaticRouter.handleStatic (C:\snapshot\project\obj\di\Router.js)

TypeError: Cannot read properties of undefined (reading ‘MinRepairDegradation’)

TypeError: Cannot read properties of undefined (reading ‘MinRepairDegradation’)

at RepairHelper.getRandomisedArmorRepairDegradationValue (C:\snapshot\project\obj\helpers\RepairHelper.js)

at RepairHelper.updateItemDurability (C:\snapshot\project\obj\helpers\RepairHelper.js)

at RepairService.repairItemByTrader (C:\snapshot\project\obj\services\RepairService.js)

at RepairController.traderRepair (C:\snapshot\project\obj\controllers\RepairController.js)

at RepairCallbacks.traderRepair (C:\snapshot\project\obj\callbacks\RepairCallbacks.js)

at RepairItemEventRouter.handleItemEvent (C:\snapshot\project\obj\routers\item_events\RepairItemEventRouter.js)

at ItemEventRouter.handleEvents (C:\snapshot\project\obj\routers\ItemEventRouter.js)

at ItemEventCallbacks.handleEvents (C:\snapshot\project\obj\callbacks\ItemEventCallbacks.js)

at RouteAction.action (C:\snapshot\project\obj\routers\static\ItemEventStaticRouter.js)

at ItemEventStaticRouter.handleStatic (C:\snapshot\project\obj\di\Router.js)

0 Likes

it’s pretty weird, I’ve repaired all of the items this mod adds and none of them have had this problem

I assume that some other mod interferes with the repair

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Can a change in strength and material lead to an error?

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If it does not create any new materials for which the MinRepairDegradation property is not written, then no

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And can it lead to an error: a merchant with the possibility of repair or a mod to reduce the weight of items?

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Well, the only way to find out is to disable one mod after another

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Phantom1274

The helmet can’t be thrown away in a raid? Is it intended that way or is it a bug

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game prohibits ? with a message that the item will be destroyed

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8013w1s.png

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it seems to be forbidden by the game itself, so it is designed that way

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TotalTacSiv

Mechanic doesn’t have the modules. help haha

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Ronin, Ronin Headset - 1lvl

Ronin Armor, Night Vision - 2lvl

Thermal Vision, Slick, Slick Armor - 4lvl

0 Likes

Thank you so much🙏🙏 (Fantastic mod btw)

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it still doesn’t show up. lol

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0 Likes

my apologies, i was using an older version of EFT

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Demigods

Thermal Vision I can’t see my sight with it on. is there a way to be able to see my sight?

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good morninng, with thermal sight no one sight wodnt work correctly

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BingusKnightClub

Would it be possible to add a config file for the weight of the helmet and vest as well as making facecovers compatible with the helmet?

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0 Likes

It works perfectly thank you

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GhostFenixx

I was asked by one guy, I delivered.
Vector is also updated.
https://drive.google.com/file/d/1cSrQdyMkd-_8AN1c1g9WtqFeXYbMpILV/view?usp=sharing
Updated for AKI 3.2.3, there were drastic changes on how code is written, i’ve left a notice on Vector mod.
Bundles are untouched, everything works.

For any issues, post below.
UPD:Fixed link, forgot to share.

0 Likes
0 Likes

Why don ’t you post it as a new mod ?

0 Likes

Eh, No much of a point of it? I may not be available or willing to update next time - after all, i have my mod to maintain - so it could possibly make another outdated mod on the website.
Feel free to download and post it as your own, or use this link above for distribution, I’ll keep it on GDrive if required.
Btw since update is up, it seems like it’s working alright on 3.2.4.
And yeah, feel free to do any changes, that’s your mod after all.

0 Likes

To be honest, I never had time to master 3.X.X, and it is unlikely to be found in the foreseeable future, so I definitely won’t be able to support it or make changes.

So if you don’t mind, I’ll just update it with an indication of your GDrive.

Many thanks for the work done.

0 Likes

No problem.
I recommend to take a look into code anyway, the code is still on JS so it’s not like much changed.

0 Likes

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