Mod Details

Lots of Loot

Lots of Loot 2.2.2

Created by RainbowPC

79.3K Downloads

SPT 3.8.3 Compatible

Allows Items to spawn inside loose containers (eg. Docs Case in marked room) Multiple pieces of Loot can spawn in the same spot

Latest Version 2.2.2
SPT 3.8.3

Updated Apr 13, 2024 at 10:30 PM

Version Notes

Added “Ground Zero” to the config

Ground Zero is called sandbox in code

This download is externally hosted.
Always scan for viruses.

New versions of this mod can be found at Lots of Loot Redux

Combined LooseLootOverlay and LootInLooseContainers

Now adds Keys/Valuables to the “Rusted Bloody Key” Room

In patch 12.12 the ability for Items to spawn in loose containers was removed. This mod brings this back and also allows items to spawn in loose Backpacks.

Also removed was that multiple pieces of loot can spawn in the same spot.

Includes config to change the spawnrate of specific items and spawnpoints.

Also adjusts some Prices of some items to be closer to live (eg Red Card costing 50mil instead of 800k)

All price changes can be adjusted in the config

Each part of the mod can be disabled individually

Version 2.2.2
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SPT 3.8.3
Latest Compatible SPT Version

27.7K Downloads

Created Apr 13, 2024 at 10:30 PM

Updated Apr 13, 2024 at 10:30 PM

Virus Total Results

Added “Ground Zero” to the config

Ground Zero is called sandbox in code

Version 2.2.1
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Unknown SPT Version
Latest Compatible SPT Version

1.8K Downloads

Created Apr 11, 2024 at 10:04 PM

Updated Apr 11, 2024 at 10:04 PM

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Fixed empty Armors spawning

Version 2.2.0
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SPT 3.8.0
Latest Compatible SPT Version

711 Downloads

Created Apr 11, 2024 at 4:36 PM

Updated Apr 11, 2024 at 4:36 PM

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Updated for AKI 3.8.0

Dogtag Cases no longer spawn with level 0 Dogtags

Now all marked Rooms should get changes

Added Keys/Valuables to the “Rusted Bloody Key” Room

Version 2.1.1
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SPT 3.7.3
Latest Compatible SPT Version

12.9K Downloads

Created Nov 20, 2023 at 3:10 PM

Updated Nov 20, 2023 at 3:10 PM

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Updated for SPT 3.7.3

Version 2.1.0
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Unknown SPT Version
Latest Compatible SPT Version

3.7K Downloads

Created Sep 26, 2023 at 9:47 PM

Updated Sep 26, 2023 at 9:47 PM

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Updated for AKI 3.6.1

Fixed the empty container multiplier

Fixed Error cannot read properties of undefined (again)

Added the Option to add item to the Marked Room Item Pool

Added the Option to decrease the chance of a category of items to spawn in Marked Rooms

Adjusted the weighting system so that more expensive items are rarer than before

Optimized the code to run faster so the Item generation doesn’t time out when loading into a raid (My PC can now do 25000 items on customs compared to 15000 before)

Rebalanced default settings

Version 2.0.8
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Unknown SPT Version
Latest Compatible SPT Version

6.3K Downloads

Created Jun 27, 2023 at 7:47 PM

Updated Jun 27, 2023 at 7:47 PM

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Fixed white square bug (thanks Brin)

Fixed ‘itemID’ not found in base cache

RainbowPC Pinned

Item not found in base cache appears with every mod that loads asynchronous and I don’t think there’s anything I can do about that

0 Likes
Call_MeJay

will this get an update for 3.10.5?

0 Likes
CaptainKrunk

Sending energy for 3.9.x!

3 Likes
Shturman

can we get a update for this

it was one of the best and must have mods

1 Like
S_gamez

Hey any other got this error?

TypeError: blacklist is not iterable

TypeError: blacklist is not iterable

at Mod.createLooseContainerLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:545:35)

at Mod.createStaticLootItem (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:437:35)

at Mod.createLooseContainerLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:641:34)

at Mod.createStaticLootItem (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:437:35)

at Mod.generateDynamicLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:267:43)

at LocationGenerator.generateDynamicLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:57:29)

at LocationController.generate (C:\snapshot\src\controllers\LocationController.ts:112:81)

at LocationController.get (C:\snapshot\src\controllers\LocationController.ts:71:21)

at LocationCallbacks.getLocation (C:\snapshot\src\callbacks\LocationCallbacks.ts:36:66)

at RouteAction.action (C:\snapshot\src\routers\dynamic\LocationDynamicRouter.ts:15:51)

TypeError: blacklist is not iterable

TypeError: blacklist is not iterable

at Mod.createLooseContainerLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:545:35)

at Mod.createStaticLootItem (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:437:35)

at Mod.createLooseContainerLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:641:34)

at Mod.createStaticLootItem (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:437:35)

at Mod.generateDynamicLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:267:43)

at LocationGenerator.generateDynamicLoot (D:\SPTarkov\AKI 3.8.3\user\mods\rainbowpc-lotsofloot-2.2.1\src\mod.ts:57:29)

at LocationController.generate (C:\snapshot\src\controllers\LocationController.ts:112:81)

at LocationController.get (C:\snapshot\src\controllers\LocationController.ts:71:21)

at LocationCallbacks.getLocation (C:\snapshot\src\callbacks\LocationCallbacks.ts:36:66)

at RouteAction.action (C:\snapshot\src\routers\dynamic\LocationDynamicRouter.ts:15:51)

0 Likes
mikey

Is there any way to reduce the amount of loot found in containers within the marked rooms? I just got a keycard holder with 3 red, a blue and a green keycard in it… which kinda ruins the balance. I love finding keycards but I don’t wanna find more than one at a time and docs cases/keycard holders shouldn’t really contain more than 2-3 keys in my opinion.

0 Likes
mikey

Hey Rainbow, thanks for the awesome mod! I’m a bit confused about these two lines from the config file, would you mind explaining them in a bit more detail? Does setting this to “true” make it less likely for expensive items like colored keycards to spawn in containers like docs cases?

“4”: “If set true cheaper items are more likely to spawn in containers”,

“ItemWeights”: true,

If this is set to “true” is there still a chance to get high-value keys in those types of containers, or does it make it so only cheap keys will spawn? Thanks!

0 Likes
mikey

If I use 2 separate mods that modify loot multipliers (SVM and lots of loot for example) does anyone know if those multipliers will stack, or will the mod lowest in the load order take priority over the previous modifiers?

If SVM loads first and 2x’s all loot, then lots of loot loads second and 1.5x’s the loot… do I have 3x the amount of loot (both combined) or only 1.5x the amount of loot (lots of loot overwrites SVM since it’s loaded later)?

0 Likes
Duck neck

How can I adjust the refresh rate of supplies for a room on each map separately

0 Likes
PhatFupa

is there a way to ban certain items from the flea? i found the option to unban everything but some of the items that have their values manually entered are selling for much less. For example the rusted bloody key, i set it to 1 billion so my friends couldnt buy a bunch of them and some are still selling for 5k.

0 Likes

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