Mod Details

Andrudis QuestManiac

Andrudis QuestManiac 2.4.1

Created by LaurentMEKKA

6.9K Downloads

SPT 3.7.6 Compatible

This is a reupload of Andrudis-QuestManiac for SPT-AKI's latest version (hopefully).

Latest Version 2.4.1
SPT 3.7.6

Updated Nov 6, 2023 at 5:05 AM

Version Notes

Very small fix to get rid of the warning in the server. No need to update if you are ok with the warning.

Changed invalid item in Elder’s assort for the Strandhogg barter trade to get rid of server warning:

“Unable to find live-flea or handbook price for , defaulting to 1, if this is a modded item contact the mod author”

This download is externally hosted.
Always scan for viruses.

Special thanks to Andrudis for making this mod and LaurentMEKKA for helping to keep it alive, as well as TheDailyXPerience on Discord for the push to update to 3.7! - Mighty_Condor

IMPORTANT NOTE - This mod has a dependency now for SPT versions 3.7 and up - Kaeno-TraderScrolling. I think you can use it without this mod but you would have to go back to the old way of interacting with the traders through BSG’s settings.

This is a somewhat complex mod so please let us know in the comments if you come across any errors and please read the known issues section below.

–Original Post–

Credits :

Andrudis : Original mod

rgb192x3 : 3.0.0 version

LaurentMekka : 3.2.2 version

Mighty_Condor : 3.5.0 & 3.7.X version

For information on the mod, you can see the original page here. I left some of the install information and warnings for ease of use.

Known issues have also been left in just in case, but I don’t know if they still apply.

Some features have not been included. I made the decisions to exclude them because I felt they were outside the scope of the primary purpose for me personally. I apologize if they are missed.

All credits to the original mod for all the work that was done!

Install:

1. Unzip and copy Andrudis-QuestManiac folder in user/mods/

2. Change config options to your liking (Andrudis-QuestManiacsrcconfig.json)

3. Delete unwanted bundles from Andrudis-QuestManiacdbQuestBundles or replace with alternatives from Andrudis-QuestManiac_AlternativeBundles

!!! IMPORTANT !!! Normally all new traders will start with blank inventory and all assortment is intended to be unlocked with corresponding quests. If you want all trades to be available from the start - check config options.

NOTE: “### Trade” and “### Barter” bundles can be used together, but will lack internal dependencies between Barter and Trade quests present in original full bundles

WARNING: do not use “### Trade” or “### Barter” bundles along with original full bundle. You will have to wipe if you switch from Barter/Trade bundles to original full bundle or back!

### Mod options

* AllQuestsAvailableFromStart - FOR DEBUG! Make all mod’s quests available from the start, leave ‘false’ unless you know what you are doing. Does not affect vanilla quests.

* AllTradesAvailableFromStart - when enabled, will remove quest completion requirements for all trades added by this mod (does not affect vanilla quests and trades).

REMOVED * EnableJaegerFromStart - Jaeger will be unlocked without Introduction quest. Introduction quest will still be available to complete, just not required for unlock.

REMOVED * ProgressionOverhaul - when enabled, changes XP progression up to lvl 100 and locks flea Market till lvl 50. Will also change Fence inventory size to 3 items per refresh. This can be overridden with new “FenceInventorySize” settings to whatever value you like. Read “Recommended configuration” for best use.

WARNING: some mods like ‘Ereshkigal-TerragroupSpecialist’ may override XP progression. If you use such mods, make sure only one of them overhaul XP progression.

REMOVED * FenceInventorySize - changes number of items Fence sells per refresh. Default is ‘null’ which will not change anything. Valid values are between 0 and 200. If set to integer value - will also override changes made by “ProgressionOverhaul”.

REMOVED * EnableBarterOnly - when enabled, will override all vanilla trader’s assortment and remove all money trades leaving only barter trades.

WARNING: will conflict with any other mod that overrides vanilla trader’s assorts.

REMOVED * EnableBarterOnlyQuests - when enabled, will lock barters for Vanilla traders behind quests which will literally require you to complete first barter trade for each item as quest before that item will be unlocked for good.

NOTE: EnableBarterOnlyQuests - does nothing if EnableBarterOnly is not enabled.

* ShouldAddGammaContainer - Enable to Add Gamma secure container as reward for one of the quests

* QuestIdForGammaContainer - UID of quest which will get Gamma secure container as additional reward. Default is “Wet Job Part 4”

* RemoveAllMapsRestrictions - when enabled, remove map restriction from all mod’s quests enabling them to be completed in any location. Does not affect vanilla quests

* RemoveAllGearRestrictions - when enabled, remove gear restriction from all mod’s quests enabling them to be completed with any gear equipped. Does not affect vanilla quests

* ReplaceKillCounterForRaidersWithPMCs - If set to ‘true’ will count PMCs instead of Raiders for all conditions that require Raiders kills. Quest description, name and counter will still list Raiders.

REMOVED * TraderAvatars - select which avatars to use for mod’s traders. Valid values between 0 and 4, any other value is counted as 0. Old avatars from Beta have id = 1. You can preview all avatars at “<mod folder> es raders”“. DO NOT FORGET to clear cache after each change at: %LOCALAPPDATA%TempBattlestate GamesEscapeFromTarkovfiles raderavatar

### Known issues:

Issue:

Infinite loading circle after completing/accepting any quest forcing you to restart after each ACCEPT/COMPLETE action with quests.

Possible cause:

This is a know BSG issue that happens in Live also: https://forum.escapefromtarkov…o-restart-my-game/page/2/ It is caused by one of active Started quests being in invalid state. Supposedly this may occur when you have 2 or more quests getting completed at the same time, for example if you are trying to complete quests “Colleagues - Part 1”, “Anesthesia” and “Rigged game” during the same raid it may (not 100% guarantied) bug out one of these quests. Obviously, the more quests you have, the more likely you may encounter this issue.

Workaround:

You need to edit your profile, go to “characters”->“pmc”->“Quests” and delete records for quests where “status”: “Started” - that unfortunately will cause you to lose some progress on these quests, but should resolve this issue. Leave quests with other statuses as is, especially where “status”: “Success”. Be sure to backup your profile before editing!

Version 2.4.1
Download Mod Version
SPT 3.7.6
Latest Compatible SPT Version

1.5K Downloads

Created Nov 6, 2023 at 5:05 AM

Updated Nov 6, 2023 at 5:05 AM

Virus Total Results

Very small fix to get rid of the warning in the server. No need to update if you are ok with the warning.

Changed invalid item in Elder’s assort for the Strandhogg barter trade to get rid of server warning:

“Unable to find live-flea or handbook price for , defaulting to 1, if this is a modded item contact the mod author”

Version 2.4.0
Download Mod Version
SPT 3.7.6
Latest Compatible SPT Version

457 Downloads

Created Oct 23, 2023 at 2:56 AM

Updated Oct 23, 2023 at 2:56 AM

Virus Total Results

Updated for 3.7.X compatibility. As always since this is a pretty complex mod, please let me know if you come across any errors.

Version 2.3.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.5K Downloads

Created Mar 14, 2023 at 3:01 AM

Updated Mar 14, 2023 at 3:01 AM

Virus Total Results

Should now be fully compatible with SPT 3.5.3 now that the devs fixed the issue with multiple possible item turn ins for one quest condition! Please note that you will need to update to 3.5.3 to fix this if you are on 3.5.1 or 3.5.2!

Fixed Alternative and Legacy bundles

Some code cleaning

Version 2.3.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

626 Downloads

Created Feb 27, 2023 at 8:52 AM

Updated Feb 27, 2023 at 8:52 AM

Virus Total Results

Alternative bundle and Legacy bundle fixed.

Version 2.3.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

371 Downloads

Created Feb 25, 2023 at 12:35 PM

Updated Feb 25, 2023 at 12:35 PM

Virus Total Results

Update by Mighty_Condor for 3.5 !!!!

Version 2.2.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.5K Downloads

Created Aug 16, 2022 at 2:32 PM

Updated Aug 16, 2022 at 2:32 PM

Virus Total Results

- Compatible with 3.2.*

Abeam

I adore this mod, accidently updated my game version that still worked with this, and it’s like stepping back into the dark ages in terms of Quest-mod quality. Other mods like Lotus and Scorpian come near it, but 200 or so extra missions vs. THIS is just no comparison. Looking forward to playing it again eventually, good luck with updating, should you choose to, if not, thanks for 60+ hours of fun back in Feb-Mar!

0 Likes
ChetTheCat

3.8.0 Trying to run this with a couple other mods, just getting an error on server start that says:

“Errors were found with mods, NO MODS WILL BE LOADED”

When removed from mod list it loads mods fine so I know this mod is the problem. Wish I could provide more info but the console is not very helpful. Anyone know why this is? I assume it could be because of the version mismatch but I’m not sure.

1 Like
mechlordx

3.7.6, something seems off with Lab Rat’s “[Lab] Ultrasound: GSSh-01 active headset Barter” quest. It counts scav kills “while wearing no headphones you cant barter from me”, which is effectively no headphones, and I just did Factory with 2 scav kills and the quest says 1 out of 5. I’ve also killed other scavs in previous runs, but don’t remember if I looted & equipped headphones prior. I’m wondering if it is not counting the kills once I equip certain armor, or any helmet, or any hat/facemask? The only gear that changed during the Factory run with 2 scav kills was looting and equipping a helmet (ACHHC) and body armor.

Mods (’-’ denotes a dependency for what’s above it)

SWAG + Donuts

-SAIN

---Big Brain

---Waypoints

Andrudis QuestManiac

-Kaeno Traderscrolling

Guiding Light

-Virtual’s Custom Quest Loader

RPG-7 by Choccy Milk

-ARYS’ CUSTOM ASSET IMPORTER

Quest Tracker

MoreCheckmarks

Ammo Stats in Description

Search Open Containers

Door Randomizer

0 Likes
Jaxander

Playing this on 3.7.6 and I’m only just realizing several hours in that Warden’s armor trades suddenly stopped showing up. Been playing just fine and haven’t changed any mods, as far as I know, but only the barters are visible. SPT profile editor says I’ve still got those completed, and I’ve definitely been using them to complete the Juggernaut Legend quests, but for some reason they vanished. Couldn’t guess as to replicate it, but editing in the profile editor to set those quests from “success” to “availableforfinish” resolved it.

An unrelated question: do you manage this project just via text editors? No tools or support mods used to maintain this?

0 Likes
Brakerofwind

are there really no other options than to have either questmaniac or questing bots by danw? having both of them installed kills my frames at the beginning of a raid for about 4 or 5 minutes.

0 Likes
Delta5321

I might be missing something but I cant access Lab Rat and warden in the trader menu. Is there a way I can access them with the new ui ?
Im using 3.7.6

0 Likes
TheAdmin

Is there a way to prevent “installed” weapon mods from showing up in the quest windows?

Or a way to tell which ones are not “installed/part of” any weapon i have?

Thanks in advance for any help.

edit: i have all “found in raid” restrictions off

0 Likes
Shibdib

Neat and seems to work on 3.7.4 fine, but I just wish it didn’t add a bunch of traders I don’t have any need for. Better to see new tasks added to the old traders imo.

0 Likes
Galm276

Anyone Using this with 3.7.4, and with all the other custom traders?

0 Likes
Stingy Ninjy

Hi just wanting to know if im doing something wrong. I have been given the quests to kill scavs/pmc with certain ammo or guns and it is still completing the task even when im not using them. E.G. was using an M4 and got 2 scav kills with VPO 215 completed. This is the same with kill scavs with Security Vest or with specific headphones on. My gear does not seem to matter for quest completion. I have checked the config Json and RemoveAllGearRestrictions are set to false. Any idea what could be causing this? The RemoveAllMapRestrictions is also set to false and seems to be working as intended.

1 Like

Details