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Mod Details

Fin's Armor Upgrader

Fin's Armor Upgrader 1.0.1+a

Created by Fin

2.2K Downloads

SPT 0.0.0 Compatible

Upgrade armor levels

Latest Version 1.0.1+a
SPT 0.0.0

Updated Aug 13th, 7:35 PM

Version Notes

Version 1.0.1a for AKI 3.2.x

(I made a small typo right before releasing 1.0.1. Prices did not scale upwards with level. -Sorry to the, like.. Six people who downloaded that. It’s fixed now.)

  • Significant pricing rebalance
    • Price of upgrades is now based on which slots a piece of armor protects
    • TL;DR: Body armor is now more expensive. Small armor pieces like ear or jaw protection are much cheaper

The cost of an upgrade is now equal to the armor’s class times 16000, times the sum of all its zone values:

“Top”: 0.33 “Nape”: 0.33 “Ears”: 0.33 “Eyes”: 1.5 “Jaws”: 0.5 “Chest”: 1.5 “Stomach”: 1.3 “LeftArm”: 0.5 “RightArm”: 0.5 “LeftLeg”: 0.5 “RightLeg”: 0.5 Note: If you upgrade an item that has attachments on it, those attachments are lost. This is the same as using an item with fancy mods on it for a hideout craft: Take your attachments off first. Caveat emptor is the order of the day.

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Adds a trader to the game that can upgrade the level of your armor. -Yes, now you too can stroll around in a Class 10 PACA.

The cost of an upgrade is equal to the armor’s class times 16000, times the sum of all its zone values:

“Top”: 0.33

“Nape”: 0.33

“Ears”: 0.33

“Eyes”: 1.5

“Jaws”: 0.5

“Chest”: 1.5

“Stomach”: 1.3

“LeftArm”: 0.5

“RightArm”: 0.5

“LeftLeg”: 0.5

“RightLeg”: 0.5

So a piece of armor that covers the chest and stomach, being upgraded from level 4 to level 5, will cost:

16000 * 4 * (1.5 + 1.3)

= 179200

Note: If you upgrade an item that has attachments on it, those attachments are lost. This is the same as using an item with fancy mods on it for a hideout craft: Take your attachments off first. Caveat emptor is the order of the day.

The background colours of armor items have also been modified to reflect their class. The closer you get to the purple end of the spectrum, the higher the armor’s class.

  • At the moment this is clunkier than I wanted it to be, and the upgrades are done via the regular purchase UI. Hopefully this will change in the future.
  • There may still be bugs around, but this mod is compatible with my Armor Plates mod.
  • This currently fully repairs any armor you upgrade. I hope to remove this, eventually, so upgraded armors will retain their degraded durability.
  • Upgraded armors are *not* useable for quests that require a certain type of armor.
Version 1.0.1+a
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

554 Downloads

Created Aug 13th, 7:35 PM

Updated Aug 13th, 7:35 PM

Virus Total Results

Version 1.0.1a for AKI 3.2.x

(I made a small typo right before releasing 1.0.1. Prices did not scale upwards with level. -Sorry to the, like.. Six people who downloaded that. It’s fixed now.)

  • Significant pricing rebalance
    • Price of upgrades is now based on which slots a piece of armor protects
    • TL;DR: Body armor is now more expensive. Small armor pieces like ear or jaw protection are much cheaper

The cost of an upgrade is now equal to the armor’s class times 16000, times the sum of all its zone values:

“Top”: 0.33 “Nape”: 0.33 “Ears”: 0.33 “Eyes”: 1.5 “Jaws”: 0.5 “Chest”: 1.5 “Stomach”: 1.3 “LeftArm”: 0.5 “RightArm”: 0.5 “LeftLeg”: 0.5 “RightLeg”: 0.5 Note: If you upgrade an item that has attachments on it, those attachments are lost. This is the same as using an item with fancy mods on it for a hideout craft: Take your attachments off first. Caveat emptor is the order of the day.

Version 1.0.1+b
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.2K Downloads

Created Aug 19th, 2:27 PM

Updated Aug 19th, 2:27 PM

Virus Total Results
  • Upgraded armor should no longer appear in PMC backpacks
Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

263 Downloads

Created Aug 12th, 11:25 PM

Updated Aug 12th, 11:25 PM

Virus Total Results
Version 1.0.0+a
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

203 Downloads

Created Aug 13th, 11:18 AM

Updated Aug 13th, 11:18 AM

Virus Total Results

Version 1.0.0a for AKI 3.2.x

(For the seven of you who downloaded this in the first half-hour: I’ve updated the download to remove some unnecessary debug functions that will fill up your server log. They’re not harmful, but they are probably annoying.)

  • Upgraded armor attachments should now be compatible with upgraded armor items

Note: If you upgrade an item that has attachments on it, those attachments are lost. This is the same as using an item with fancy mods on it for a hideout craft: Take your attachments off first. Caveat emptor is the order of the day.

Eco212

Any chance this could still work?

0 Likes
jznnn

Doesn’t work on 3.5.6

0 Likes
Sonatine_

Does somebody know if this will ever be updated for 3.5.0 or if there is anything similar? That’s basically exactly what I’mlooking for. :O

1 Like
Fenah35

Latest Fin’s activity today. Let’s hope the update is coming.

0 Likes
S_gamez

So bugs fixed looks like a mod i would love a lot

0 Likes
Flo

Great mod

0 Likes
Fenah35

Hi;

I tested it on the new version 3.2.3. I tried with the transfer from profile 3.2.2 and the upgraded items that came with the profile. I’m getting this error.

ReferenceError: x is not defined

ReferenceError: x is not defined

at Function.removeUpgradedArmorsFromBotInventories (G:\EFT 19428\user\mods\Fin-ArmorUpgrades\src\mod.js:89:25)

at Function.onRaidStart (G:\EFT 19428\user\mods\Fin-ArmorUpgrades\src\mod.js:548:13)

at Object.action (G:\EFT 19428\user\mods\Fin-ArmorUpgrades\src\mod.js:671:25)

at $119ecd4b40ba2d32$export$a51de8b78aab8e52.handleDynamic (G:\EFT 19428\obj\bundle.js:15215:59)

at Proxy.handleRoute (G:\EFT 19428\obj\bundle.js:15518:49)

at Proxy.getResponse (G:\EFT 19428\obj\bundle.js:15510:28)

at HttpServer.sendResponse (G:\EFT 19428\obj\bundle.js:17198:38)

at Inflate.cb (G:\EFT 19428\obj\bundle.js:17224:22)

at Inflate.zlibBufferOnEnd (zlib.js:153:10)

at Inflate.emit (events.js:315:20)

0 Likes
VisualRhythm

Is there a way to change armors’ destructability stat/material?

0 Likes
shooterl7

received a ragfair error when trying to flea market an armor as no traders buy them. It was a salessum value or something forgot to take note of actual error but going into profile and deleting the listing fixed it

0 Likes
FatsBrown

i know its not the purpose of the mod but is it possible to edit the config to remove the previous tier armour requirement to buy armour? i.e. buy any level armour with just money?

0 Likes

Details