
Universal Ammo/weapon mods 3.10 port 1.0.7+117
Created by OperatorD9
2.8K Downloads
SPT 3.10.5 Compatible
this is a port of Tyrians Universal ammo mod works with Universal weapon mods that i also updated both can be found here will remove when asked or if don't ask why x is broken idk i cant fix it don't know how to code
Universal Weapon Mods/ammo preview
Current Issues not all magazines/handguards don’t exactly fit correctly/visually
yes you can put the rpk 16 and svd stock on the sv-98 should you why not
also a lot of the parts will be off screen i can’t do anything about this see images
MOD SUGGESTIONS:
tyfons weapon customizer
(with move all weapon parts enabled in the f12 menu)
Details
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GUID
Not Available
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Additional Authors
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License
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Source Code
https://github.com/OperatorD9/Universal-Ammo-mods-SPT-3.10-port/releases/tag/3.10
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/d6d4d133f16dac61541a2c5bf32c38b8b013d574a00a417351f7928ba6a7eb21
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Includes Advertising
(Sensible) Universal weapon mods doesn’t work just FYI. If possible you should remove it from the DL.
Ammo mod works fine tho!
I keep getting this error and unsure why. (If something else is needed here, please, let me know.):
The application had a critical error and failed to run
Exception produced: Error
Stacktrace:
Error: Cannot find module ‘C:/snapshot/project/obj/utils/VFS’
Require stack:
- C:\SPT\user\mods\Tyr-UniversalWeaponMods\src\PatchedModPoolService.js
- C:\SPT\user\mods\Tyr-UniversalWeaponMods\src\mod.js
- C:\snapshot\project\obj\loaders\PreSptModLoader.js
- C:\snapshot\project\obj\controllers\GameController.js
- C:\snapshot\project\obj\callbacks\GameCallbacks.js
- C:\snapshot\project\obj\di\Container.js
- C:\snapshot\project\obj\Program.js
- C:\snapshot\project\obj\entry\run.js
1) If you want to compile the package/file into executable, please pay attention to compilation warnings and specify a literal in ‘require’ call. 2) If you don’t want to compile the package/file into executable and want to ‘require’ it from filesystem (likely plugin), specify an absolute path in ‘require’ call using process.cwd() or process.execPath.
at Function.<anonymous> (node:internal/modules/cjs/loader:1253:15)
at Function._resolveFilename (pkg/prelude/bootstrap.js:1959:46)
at Function._load (node:internal/modules/cjs/loader:1079:27)
at TracingChannel.traceSync (node:diagnostics_channel:322:14)
at wrapModuleLoad (node:internal/modules/cjs/loader:219:24)
at Module.<anonymous> (node:internal/modules/cjs/loader:1344:12)
at Module.require (pkg/prelude/bootstrap.js:1855:31)
at require (node:internal/modules/helpers:138:16)
at Object.<anonymous> (C:\SPT\user\mods\Tyr-UniversalWeaponMods\src\PatchedModPoolService.ts:11:1)
at Module.<anonymous> (node:internal/modules/cjs/loader:1569:14)
any chance for 3.11?
any mod for just the muzzle atachments?
would there be a specific installation process for this or mods you think would break it? ive been unable to get it working
Got a bit of problem boss, can’t unload ammo from bots’ magazines
How do I upload images? Can I share my cursed builds?
Im scared what this will do to bot loadouts 😂
OperatorD9, Thanks, so are you saying you have updated these two of “Tyrian’s” mods from SPT 3.7 to 3.10 and combined them into this one mod?
Sensible Universal Weapon Mods - Sensible Universal Weapon Mods
Universal Ammo - Universal Ammo
Does this mod mean you can load 100 rounds of 20mm buckshots into a STANAG 100-round magazine and load that thing onto a Vector .45 and spray away??