Mod Details

Croupier - loadout generator + flea quicksell

Croupier - loadout generator + flea quicksell 2.0.0

Created by  turbodestroyer

19.0K Downloads

SPT 4.0.3 Compatible

Gear up for your next raid in just 20 seconds!

Latest Version 2.0.0
SPT 4.0.3

Updated Monday at 4:41 PM

20.53 MB

Version Notes

This is a stable beta release for >4.0.1 (won’t work on 4.0.0), please let me know about any problems.


TLDR:

Mod conflicts fixed + now you get money for sold FiR items in in-game mail.


Full release note:

General:

  • Moved the mod to C#;
  • Instead of rewriting the Trade controller, which caused conflicts with any mods that used the same approarch (eg Skulltag’s Personal Trainer and Bluehead’s AIO Trader), it now works by intercepting routes and passing the output further, which should theoretically prevent any conflicts.

Flea quick sell:

  • One of the most annoying issues with the 3.x version was that the money amount you saw in the trader window and the money amount you were actually getting were different. Now it works like this: you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail;
  • Increased quick sell tax from 15% to 20% – consider the additional 5% as the trader’s fee for not having to list your items manually to the flea market;
  • Since there appear to be no conflicts with other mods, quick sell is now enabled by default. You can still disable it if you prefer playing without the flea.

Loadouts:

  • Slightly increased prices for loadouts. In general, you’ll probably be able to assemble the same loadout yourself for 80-90% of what you just paid, but I think it’s reasonable to charge more for instant assembly and gathering of all the items. Low tier loadouts are probably still underpriced tbh.

Other fixes/additions:

  • Fixed the pink boxes problem. Thanks to STK for the report;
  • Added config value for flea market / trader’s tax (FleaSellTaxPercent, default is 20%). Thanks to AnxietGame for this suggestion;
  • Added config value to allow you to sell non-FiR items on the flea (FleaSellOnlyFoundInRaid, disabled by default). Thanks to mikoning for the suggestion.

Planned:

  • Obviously, fix any bugs reported in beta, if any;
  • Add new items from the newer Tarkov version & Battlepass Season 0;
  • Add new Couturier’s gear that was added starting from version 1.0.2;
  • Make facemasks match the selected color scheme of the loadout.
This download is externally hosted.
Always scan for viruses.

This trader does 2 things:

1) 🔫 Sells random loadouts - gear, meds, nades, gun, mags, ammo. Everything you need in a raid, generated instantly, in one in-game mail, ready to wear & rock.

2) 💸 Buys your FiR items and pays an average flea market price for them, minus a tax.

In 3.x he pays you right away, but buys only FiR items. If you’re on 3.11 or 3.10, please read “FiR selling compatibility” part.

In 4.x he first buys all your stuff as a regular trader, and then sends you the difference for sold FiR items.

------------

Notes:

- There are 3 tiers of loadouts: low, mid and top. You can choose to buy a loadout with or without a gun.

- Generally, you’ll get what you pay for. However, there’s a chance you might get a TOZ-106 in the top tier or a Slick armor with level 6 plates in the low tier for example.

- Gun presets are randomized, but mods for each gun and tier are carefully handpicked, - which means presets rarely recur and they don’t need much adjustments at the same time.

- If your PMC is naked, just use Alt+click on item to wear it.

- The idea of the “Blackmarket” (FiR quicksell) feature is to sell found-in-raid items in the standart trader window.
- There is an option that doesn’t allow you to sell FiR items for fleamarket price before you reach level 15. If you want to sell FiR items for flea price before reaching 15 lvl just disable (set to false) “enable_FIR_only_after_15lvl” in config.

- 3.x only: The “Blackmarket” (FiR quicksell) feature is ported with its main problem: you can’t see how much money you’re gonna get before selling. Can’t do anything about it, nor really care.

- 3.x only: The “Blackmarket” (FiR quicksell) feature is now disabled by default - not all people seem to need it and it also has a compatibility problem (see below).

- 4.0 only: One of the most annoying issues with the 3.x version was that the money amount you saw in the trader window and the money amount you were actually getting were different. Now it works like this: you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail

------------

*FiR selling compatibility (3.x only):

This feature is conflicting with any mod that intercepts the standart trading (sends you items in messages, sells XP points/skills, non-inventory quest items, etc) - for example, Skulltag’s Personal Trainer and Bluehead’s AIO Trader.

If you don’t have such mods and you are wishing to sell found-in-raid items quickly, you can enable this feature in config.json - just set “enable_custom_FIR_selling” to true.

------------

Custom guns/mods/gear support:

------------

The mods I used/looked into (thanks):

- 101p’s Blackmarket (updated with minimal edits)
- Bluehead’s AIO Trader (custom trader controller)
- Dsnyder’s Unknown Survivor (used as a template for the trader)

------------

FAQ:

> I installed the mod but the trader still doesn’t seem to buy the found-in-raid items for flea market price

Read “FiR selling compatibility”. You need to explicitly enable this option.

> I enabled the FiR selling option, and I don’t have conflicting mods. The trader still doesn’t buy found-in-raid items

You are probably under 15 level. You either need to reach that level, or set enable_FIR_only_after_15lvl to false.

> The loadout boxes appear in the flea market and flood my barters

This is not standart behavior, it seems some mod makes my loadout boxes sellable on the flea market. If you are using the “The Blacklist - flea market enhancements” check this comment, otherwise please let me know the name of the mod.

> How do I change level requirements for MID and TOP loadouts?

This is not recommended due to the game balance reasons, but check this comment.

> How I decrease price for loadouts?

This is not recommended due to the game balance reasons, but check this comment.

Version 2.0.0
Download Mod Version
SPT 4.0.3
Latest Compatible SPT Version

20.53 MB

733 Downloads

Created Sunday at 12:15 PM

Updated Monday at 4:41 PM

Virus Total Results

This is a stable beta release for >4.0.1 (won’t work on 4.0.0), please let me know about any problems.


TLDR:

Mod conflicts fixed + now you get money for sold FiR items in in-game mail.


Full release note:

General:

  • Moved the mod to C#;
  • Instead of rewriting the Trade controller, which caused conflicts with any mods that used the same approarch (eg Skulltag’s Personal Trainer and Bluehead’s AIO Trader), it now works by intercepting routes and passing the output further, which should theoretically prevent any conflicts.

Flea quick sell:

  • One of the most annoying issues with the 3.x version was that the money amount you saw in the trader window and the money amount you were actually getting were different. Now it works like this: you get what’s written in the trader window right away, and then receive the difference via in-game mail. For example, a pack of cigs costs 1k roubles at the trader and 8k on the flea. You sell it to the trader, get that 1k instantly, and receive the remaining 7k (minus tax) in mail;
  • Increased quick sell tax from 15% to 20% – consider the additional 5% as the trader’s fee for not having to list your items manually to the flea market;
  • Since there appear to be no conflicts with other mods, quick sell is now enabled by default. You can still disable it if you prefer playing without the flea.

Loadouts:

  • Slightly increased prices for loadouts. In general, you’ll probably be able to assemble the same loadout yourself for 80-90% of what you just paid, but I think it’s reasonable to charge more for instant assembly and gathering of all the items. Low tier loadouts are probably still underpriced tbh.

Other fixes/additions:

  • Fixed the pink boxes problem. Thanks to STK for the report;
  • Added config value for flea market / trader’s tax (FleaSellTaxPercent, default is 20%). Thanks to AnxietGame for this suggestion;
  • Added config value to allow you to sell non-FiR items on the flea (FleaSellOnlyFoundInRaid, disabled by default). Thanks to mikoning for the suggestion.

Planned:

  • Obviously, fix any bugs reported in beta, if any;
  • Add new items from the newer Tarkov version & Battlepass Season 0;
  • Add new Couturier’s gear that was added starting from version 1.0.2;
  • Make facemasks match the selected color scheme of the loadout.
Version 1.2.8
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

2.8K Downloads

Created Aug 1, 10:53 AM

Updated Aug 1, 10:53 AM

Virus Total Results

Added gear from Couturier mod. If you don’t have that there’s no sense to download this update.

No code changes this time.

Version 1.2.7
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

6.6K Downloads

Created Mar 22, 10:45 AM

Updated Mar 22, 10:45 AM

Virus Total Results

Minor fix: blacklisted the loadout boxes from barters on the flea market (Thanks to Prometo Melhorar for the report)

(3.11)

Version 1.2.6
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

910 Downloads

Created Mar 16, 7:31 PM

Updated Mar 16, 7:31 PM

Virus Total Results

Minor update (no code changes, only a few fixes in loadouts):

- Added mags: AR-15 5.56x45 Beta C-Mag 100-round, PP-19 9x19 F5MFG 50-round, AR-10 7.62x51 X Products X-25 50-round)
- Changed the standart black 7.62x51 SCAR to SCAR X-17 in Top tier loadouts (the only difference is that it supports 50-round mags)

(3.11)

Version 1.2.5
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

310 Downloads

Created Mar 16, 8:40 AM

Updated Mar 16, 8:40 AM

Virus Total Results

Ported the mod to 3.11:

- Changed the semiauto Saiga-12 to the identical automatic Saiga-12 FK in Top tier loadouts

- Added new standart guns: Sako TRG M10 and Aklys Defense Velociraptor

- Added new standart equipment: 5.11 Tactical Rush 100 backpack, Mystery Ranch Terraframe backpack, 6B47 Ratnik EMR Arctic helmet, Bank Robber Multicam Alpine chestrig, MTEK Flux helmets (Multicam Arid, olive and Multicam Alpine)

The mod won’t recieve updates for 3.10 since it’s already good and stable as it is. If you need the mod for 3.10 just download the previous (1.2.4) version.

(3.11)

Version 1.2.4
Download Mod Version
SPT 3.10.5
Latest Compatible SPT Version

1.5K Downloads

Created Feb 28, 11:15 AM

Updated Feb 28, 11:15 AM

Virus Total Results

Bug fixes:

- (Hopefully) finally fixed the bug with examining items. Thanks to seijifml and SPTSpy for their reports and help!
- Added missing categories for selling

New mods support:
- WTT CZ Scorpion Evo 3
- WTT HK G3 and HK11 LMG
(3.10)

FDKMike

So do we need both of your gear mods? I just want to be sure.

0 Likes

Not really, just install the one you interested in

this one just generates random loadouts and the other one adds gear/clothing

0 Likes
Bevs

I just downloaded this mod for the first time, so I’m not sure if I did something wrong but the trader takes the money when I buy a lootbox and doesn’t give me the box. The stock bought count also doesn’t increment. It seems like it knows its not giving it to me, but still taking the money.

0 Likes

Oh my apologies. I didn’t realize it sent it through the mail. That makes a lot of sense.

1 Like

np np

0 Likes
Nubi

How can i change his stock to unlimited?

0 Likes

either

1) go to {mod_folder}/db/assort.json, open it, set all StackObjectsCount and BuyRestrictionMax to a bigger number, eg 99999 instead of 7
2) enable enable_custom_FIR_selling in config.json (true instead false) - but read “FiR selling compatibility” part in the description about this option first

0 Likes
FriedEngineer

I had a rough go of trying to use this. I hope this comes across as the constructive criticism I intend it to be

  • This mod is completely non-functional when running the backend server on Linux. I was able to get it at least loading by manually removing every instance of C: in the .js files (as recommended by another user in Discord)
  • Mega is horrendous to work with from a CLI (I’d have to use something
    like https://gist.github.com/zanculmarktum/170b94764bd9a3da31078580ccea8d7e instead of a simple wget or ariac2 call, which is what that container uses).
    • Uploading the releases to almost anywhere would be preferred (Google Drive, Dropbox, Github etc).
    • I think the cleanest is to host the code and the subsequent release files on Github. This is what I do for the mods I maintain and I cannot recommend it enough. Event Auto Profile Backup for example is at https://github.com/robpneu/spt-eventautoprofilebackup and each version I post here on the hub just points to the release file on Github

And out of curiosity, why JS? The mod examples are all in TS and the provided build and distribution system in those work work very well (https://github.com/sp-tarkov/mod-examples/).

0 Likes

Hey

> out of curiosity, why JS

Because i dont want/need strong typing for such a small project and i dont even like ts overall

As for the Mega and C: issue thank you for your feedback, I wasn’t aware of these issues. I’ll look into it when I have time.

1 Like
TawnySnake

Hi there! I’ve been really enjoying the mod so far!

I noticed a bug that could be exploited easily with the trader. If I buy a loadout but my stash is full, i receive the items via message without paying anything. It gives the stash is full message but the items are given anyway.

1 Like

Thank you for your good words and the report! I’ll make sure to fix it in the next update.

0 Likes
selyue

MEGA need vip to download the files. or waiting 5 hours. so sad

0 Likes

I’ll look into alternatives, but isn’t the daily download limit there 5gb?

0 Likes

i dont know, mega keep asking to pay for vip, even after waited 5 hours. it goes to another 2 hours.

0 Likes

Yeah, I see, sorry for that, I DM’d you a direct link to the mod

0 Likes

thanks a lot !

1 Like
Prometo Melhorar

Hi, im new to this kind of mod, is there any way to blacklist the bundles from the flea, so it does not appear in bartering offers? Since you cant get the boxes it self, they just flood my flea when i need to buy something. Thanks in advance!!

0 Likes

hi

the boxes should not appear on the flea market by default. do you use any mods that change the flea market blacklist?

if the mod you are using is “The Blacklist - flea market enhancements” and you haven’t changed its config:

1) go to user\mods\platinum-theblacklist
2) open config.jsonc in any text editor
3) remove everything and paste the code from here: https://pastecode.io/s/q53m60x6

hope this helps

0 Likes

Now I got you, you wanted to blacklist the boxes from the barters, not from the flea itself

Fixed this, just updated the mod, please re-download it again & let me know if it didnt work

0 Likes

Oh thanks, Unfortunately I didn’t have time to update spt to the new version to test it. But as soon as I do I’ll bring some feedback. Thanks again!

0 Likes

Oh, okay. But just in case, if this problem REALLY annoys you, you can update your 3.10 mod:

1) Download the latest version for 3.11
2) Copy this file from the downloaded archive: user/mods/croupier/db/items.json
3) Paste this file to <3.10_folder>/user/mods/zcroupier/db/items.json

0 Likes
EternityXL

can I decrease the level requirement for mid and high tier loadouts?

0 Likes

yes

just go to db/base.json

there’s an array called “loyaltyLevels”, you can see 3 loyalty levels there (1, 15 and 36), change them to whatever levels you want, eg 15 to 10 and 36 to 20

0 Likes

thanks mate appreciate it

1 Like
NEBlackhawk

just loaded the mod and he is taking something like 50% cut on some items

0 Likes

just went through it he is buying everything for what the best trader buys it for ie therapist give 63k for access cads as does he wile the cars goes for about 136k on flee am i doing something wrong?

0 Likes

Yes, he should buy everything for better price (either handbook price or flea market price) minus 15% tax

FiR selling is disabled by default, you need to enable it in config.json:
enable_custom_FIR_selling: true, Otherwise he will act like a regular trader.

And if you have any uncompatible mod the FiR selling won’t work neither - as well as loadout generation. You need to disable enable_custom_FIR_selling if so*-* in this case at least loadout generation will be working.

0 Likes

okay so for him to pay the flee price all i have to do is go enable fir?

0 Likes

Yes and no.

If your character is lower than 15 lvl and you want to sell items before reaching that level, you need to set enable_FIR_only_after_15lvl to false.

In this case the config would look like this:

{
“enable_custom_FIR_selling”: true,
“enable_FIR_only_after_15lvl”: false
}

Once again, as I mentioned in the mod description, with this feature enabled, if there’s any conflicting mod (anything that interferes the trader controller), either my mod won’t be working or my mod will break the other mod. This is just a state of things sadly, maybe there will be a workaround in SPT 4.0.

But if you dont have any other traders that use non-standart selling/buying you’ll be fine.

0 Likes

okay thanks i changed the config around and its working amazing thank you so much better than posting it all myself lol

1 Like

Thanks for your comment, glad you liked it!

0 Likes
SashaSwan

Added your trader to my furry mod. Check if you want

3 Likes
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